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Price will increase by $10 for v1.0 after the Steam Summer Sale

(But it's also heavily on sale right now, for $15 - https://store.steampowered.com/app/526870/Satisfactory/)

Personally, I don't mind at all. For one I bought it at $30, but also I have 2,000 hours logged. Per hour that's a cost of $0.02 per hour (at the new price) if I had bought it at $40. I'm all for calling out studios like ubisoft for being greedy, but coffee stain has done a very fair job with Satisfactory IMO, and they very well deserve $10 more for the game.

That being said, go pick it up now for $15

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  • I wrote is elsewhere but I’ll write it again here:

    Inflation affects physical goods because you need to make the product from the ground up every single time. Those materials cost money, and rise with inflation, so making the product from scratch each time gradually costs more as time goes on. Hence why they need to raise the price of the finished product - otherwise they'd literally lose money on each sale.

    Digital goods don’t work this way, once the product has been made it can freely be distributed without having to be remade again and again.

    Yes, it costs money to patch and update. But that’s not comparable to rebuilding the product from the ground up like with physical goods.

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