Devs can reduce the load for the GPU, but its much harder to do that for CPU (I think), without altering some game logic. I'm suuper curious to how this will play out.
@EvilMonkeySlayer Well it has approx. half the power of the Series S CPU, game is played with lower settings and resolution (which helps with CPU, not just the GPU) and aims for lower FPS. So "comparable" is a relative term here. Maybe its close to the CPU power of a One X?
@EvilMonkeySlayer I know. I am not talking about the architecture type, but how fast it can work. Hence why I wrote >> Well it has approx. half the power << and >> comparable is a relative term here <<
The One X CPU is basically a slightly faster PS4 CPU. The Steamdeck is of the same generation architecture as the Series CPU. It has a lower core count but should still easily outperform something like the One X CPU.