UI Marker Update - Feedback Request
UI Marker Update - Feedback Request
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UI markers have received an update to help with de-cluttering and Baior is looking for feedback:
Baior Of Red@Baior-CIG
Greetings,
A number of updates have been made to both optimize target and radar contacts as well as make them visually cleaner.
- Markers have been designated as essential and non-essential
- Non-essential markers do not have passive markers, but do have radar contacts
- Essential markers have both passive markers and radar contacts
- A ping scan will reveal non-essential target markers
- Hostile targets (targeting you), pinned targets, are treated as essential
We would love to get some feedback on this system, both what is and isn't working for a particular context. Specifically:
- What type of gameplay did you try?
- Did the marker update have an impact on the experience of the above?
- Did you find a circumstance where you struggled to find the marker you were looking for?
- If yes to the above, what marker, what situation were you in, and what was the reason you struggled to find it?
- When using the ship ping, did you experience dips in performance?
- Are there any marker types that should be on the essential list that are not?
- Are there any marker types that should be removed from the essential list?
- Do you have any thoughts or suggestions on ways the system could be improve?
Thanks for your input!
-Baior
Player Experience Team
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