XIM, Cronus Zen, and ReaSnow S1 devices are all being used far less.
For the uninitiated: XIM is a tool used to play console shooters with a mouse and keyboard and fake them as controllers, essentially giving them an unfair advantage in competitive shooters on console.
Ubisoft implemented a super effective way to counter XIM called "Mousetrap" a while ago. It slowly adds more and more input delay if you're playing with a XIM and tons of people have been sharing clips of players clearly trying to use it and having a 200ms+ delay in their actions and playing like they're drunk. It's quite funny.
As someone who used to play R6 on console, I salute the devs.
Is it really an unfair advantage now that crossplay exists? Like, I get it for the people who have it turned off, but it doesn't seem so bad when you consider that feature now. Plus when we look at fighting games, we don't say that fightsticks are cheating, or hit boxes. It seems more like Ubi is limiting ways to play instead. Plus, what kind of effect is it having on the accessibility of the game?
For clarity I don't have any opinion one way or the other, I've always played on PC. Just curious about these different aspects.
Using a Xim device will hide your mouse and keyboard input and display it as a controller. So you would get the benefit of aim assist while also having all the benefits of m&k.
I have no stake in this, but I'm just curious - are these two separate things, or is the article referring to XIM users as cheaters? From a brief read it seems that cheaters are using XIM for nefarious purposes, so XIM detection is also hitting them as well, but I want to make sure that I understand it correctly.
I wouldn't say it's inherently cheating, like there are plenty of use cases where it's completely non-problematic (like if I wanted to play a non-crossplay game with my homie on Xbox but I prefer M&KB), but in the case of competitive titles with a low time to kill (like R6) it's hugely unfair.