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What is your favorite indie game?

Given the big swathe of posts about bad behavior from big companies, I figure we could counterbalance that with some positivity about stuff the smaller guys made that often costs us less too.

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  • Anything of Soldak - https://store.steampowered.com/franchise/soldak/ : 2 series - space shooters Drox and hack n slash Dins - Super coarse graphics, action, fighting, but their living worlds, like nowhere else. No other game where worlds freely grow based on player actions. Did You ever left main quest for exploration, lvling up or side games, oh well, here, world will not allow You to, as enemies won't stay idle or wait for You, they do their business.

    Orb of Creation - https://store.steampowered.com/app/1910680/Orb_of_Creation/ Semi-clicker (intense clicker, not much of idle) and immersive mage simulator, where You don't make Your mage-avatar, but are the mage. Still beta, but already big.

  • I play, almost exclusively, non-AAA games. Some gems, known and hidden:

    • Autonauts and Autonauts Vs Piratebots - Cute automation games
    • Spelunky - Elegantly simple and well executed platformer
    • BPM: Bullets Per Minute - Rhythm FPS. Others have tried. None I have found have been as good.
    • Immortal Redneck - FPS roguelite
    • Ziggurat - FPS Roguelite
    • Receiver II - Unique FPS roguelike. Every part of everything that moves is simulated. The hammer on your gun hits a firing pin which hits the primer on the cartridge. You can get stovepipes, misfires, double feeds, etc. You don't reload by hitting 'reload' but go through the full manual of arms in a shooter where the tolerances for failure are fairly slim.
    • Valley - running game. The feeling of letting a hill propel your running to otherwise impossible speeds, bottled. Nice little story too.
    • Dredge - Lovecraftian fishing game.
    • Tunnet - lovecraftian network technician simulator. Build a network to allow communication between computers in an underground society with unspeakable horrors occasionally destroying your mind/body.
    • Opus Magnum - Programming puzzles
    • Vagante - roguelike with tight tolerances
    • Ruiner - Cyberpunk slash n dash with a soundtrack half by Sidewalks and Skeletons. Very fun.
    • Tails Noir - Detective story. Normally find the anthro thing a bit tiresome but this was pretty good. Well written.
    • Elderborn - First person brawler
    • Webbed - be a peacock spider. Rescue your lady spider. Help insects. Fight a bird. Dance.
    • A Story About My Uncle - Movement game. Jump, dash, grapnel. Simple and elegant.
    • Tormentor X Punisher - Top down twin stick shooter. Everything dies in one hit. All the enemies, and you.
    • Tin Can - Survival game in which you try to keep up an escape pod long enough to be rescued, which is hard when it seems to have been made by the lowest bidder's lowest bidding subcontractor and maintained with all the loving care of a convenience store bathroom.
  • Monster Sanctuary. A superbly polished, extremely fun, and decently challenging metroidvania and monster collecting/battling game. If you played the first few Pokemon generations on gameboy and don't find the newer games capture that same magic, check out Monster Sanctuary!

    Pacific Drive. A station wagon building amd exploration game set in a STALKER-esque Pacific Northwest in the Olympic mountain range. Extremely original and unique game, and with an excellent soundtrack.

    Hardspace Shipbreaker: spaceship salvage, with increasing hazards and challenges and complexity of ship systems to expertly disassemble. With a pretty cool workers' solidarity and union struggle type of plot.

    Rimworld. Hundreds of hours lost.

    Stardew Valley. A literally perfect game.

    Terraria. Also a literally perfect game.

    Caves of Qud. Like if Dwarf Fortress adventure mode was actually polished, and also if distant future scifi with mutants and cybernetics and sentient plants and sapient gun turrets.

    Dwarf Fortress. It's Dwarf Fortress.

    WolfQuest. Wolf simulator set in Yellowstone, with a focus on real world accuracy. So cool to raise a pack and manage territory and hunt and explore and howl a lot

    Bomb Rush Cyberfunk. A brilliantly executed spiritual successor to Jet Set Radio Future.

    Descenders. Crazy fun downhill bicycling game.

  • I have a personal soft spot for Doki Doki Literature Club because it got me into programming when i was young, but that's far more sentimental and to be honest i wouldn't play it again as an adult really. If i had to pick something functionally though I'd say Project Zomboid. there's a fuck ton of fun to be made in that, especially with Multiplayer. Even in singleplayer i like to turn on a NPC mod and assemble my own makeshift Walking Dead cast

  • Hollow Knight

    I love it so much that I can't finish it, I always stop when I'm about to fight the final boss. I just don't want it to end.

    Maybe when Silksong came out I finish it once and for all.

    • Hollow Knight isn't exactly over when you finish the story. There are more fights, especially Godhome. If you can beat all that you're an incredible player.

      You probably know this but just wanted to make sure you're not unintentionally missing out.

  • For me, FTL: Faster than Light still hasn't been topped. Hades II might get there, though. Disco Elysium, Ikaruga, and Papers, Please are also high on the list.

  • Pushing the definition but I started when it was still in beta... Minecraft has gotten hundreds and hundreds of hours put into it.

    Terarria and Starbound are both really good and scratch that same itch as Minecraft. Core Keeper is another one that has some of that feel and I ended up really enjoying.

    Surprised I haven't seen it mentioned but Cave Story was made by one guy doing everything... and everything in it is immaculate. It's still free for the original version as well.

    Stardew Valley is awesome and restarted a genre.

    Crypt of the Necrodancer is awesome, and well worth checking out... also goes on sale really cheap.

    Pacific Drive is a fun one to check out. If you're from the PNW, it will hit even more.

    Really enjoyed Stray. Worth grabbing on a sale.

    OwlBoy was a delightful game with a lot of character.

    Bloodstained: Ritual of the Night was a really nice return to form if you like IgaVanias.

    If you like roguelites then you owe it to yourself to check out Enter the Gungeon (isometric) as well as RoboQuest (fps).

    If you want a game that's beautiful, with emergent story and is hard af... definitely check out Rain World.

    Is Black Mesa still considered indie? It's how I would recommend anyone play Half-Life 1 these days.

    Rusty's Retirement... isn't so much a game.. sorta.. but yeah.. check that out.

  • Top of my list right now is Vintage Story! It's like a serious version of Minecraft, with more focus on realism.

  • Monster sanctuary (turn based monster collector) and Roboquest (arena shooter) were a couple from recent years that stood out to me

    For older games nethack and dwarf fortress are great if you can look past the graphics

    • Monster Sanctuary was so good. I tried it when I had Game Pass, and I loved it so much I bought it outright for Xbox, and then again on Steam. Also got the hardcover monster journal.

      Aethermancer, made by the same folks, is looking really good from their demo. Clearly lots of inspiration from Monster Sanctuary but very much its own sort of game

  • Here are the ones that don't get uninstalled from my potato box:

    • Sable
    • Ion Fury
    • Torchlight
    • Ziggurat
    • Baba Is You
    • Edritch
    • Fez
    • Plunge
    • Valley
    • Into The Breach
    • Journey

    (Disclaimer: some are very old, some may not be indie, eh, I did my best.)

    • With the amount of content the main game of Baba Is You comes with, alongside the level editor and custom modded level packs people have made for it, would 100% recommend it.

  • One game I love that hasn't been mentioned yet is Subnautica. The only survival crafting game I ever finished. The story telling and athmosphere are unmatched.

202 comments