Halo Infinite has hit 18,000 concurrent players on steam, this is it's highest peak since the launch of Season 2, 17 months ago. It is currently in the Top 50 on steam right now
If there was ever a game that deserved DLSS or FSR, it’s Halo Infinite. The TAA is garbage and the ray tracing isn’t worth using with the current performance hit. I don’t understand why it isn’t in the game yet.
Unrelated, did anyone else have horrible frame pacing until around season 3? The game didn’t play nice with my VRR display