Process optimization games?
Process optimization games?
How do you call these games that let you macro-manage people/creatures/processes and you can watch your engine run?
Examples are Rimworld, Roller Coaster Tycoon, Factorio.
I don’t like fast action-based RTS, micromanaging games, I just love to create a world and watch it running on it‘s own!
Is there a specific name for this mechanic? And what are your favorite examples?
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I'm trying to make a game in this genre though I describe it as a base-building/simulation/survival game, other favourites include Oxygen Not Included, Timberborn, Factorio and Satisfactory.
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