King Kong Report Says the Developers Only Had One Year to Make the Game
King Kong Report Says the Developers Only Had One Year to Make the Game

King Kong Report Says the Developers Only Had One Year to Make the Game

King Kong Report Says the Developers Only Had One Year to Make the Game
King Kong Report Says the Developers Only Had One Year to Make the Game
Is anyone surprised? The only thing I hope will happen is that people put the blame where it belongs and not by the developers.
So what did they do for the other eight months?
They had a whole year and came up with this?! /s
I had to look up gameplay since I didn't even hear about this game, and it's way worse than I expected. I would have loved a remaster of the PS2 version that I was too scared to play as a child though.
To be honest this game made my day when I saw it lmao couldn't stop laughing
I watch sometimes watch a couple of youtubers making a video game without talking to each other. Every one has just has something like 4 hours to work on the game, before passing it to the next deveoloper. And every game they produce in their 16 to 20 hours total looks better than this thing.
DK in smash Bros has more abilities than Kong does in this turd lol
You know what else was made in a year? Doom 2, one of the best games of all time.
Apples and oranges. Making a pc game in 1993 was completely different than making a modern game.
Yeah can’t blame devs. They did what they can with the time they had. Blame the people who only gave them a year…
to go further — some classic games were made by a single person on a single device and distributed by hand/mail.
Doom 2... a glorified Doom modpack made by a team of several people. Of course it only took a year.
Doom 2 added few features and had almost identical graphics, copying many assets. It would be an easy list for any dev. Oh yeah, it also had some of the smartest and most skilled developers in gaming.
Doom was made in 13 months.
GTA vice city and Zelda Majora's mask were also developed in under a year
So was Fallout New Vegas.
Though I would hesitate to count Fallout or Majora's Mask here because they were based on existing games, so the breadth of the work on things like mechanics had already been done, and they had the ability to re-use a lot of assets.
I don't know the extent of asset or code reuse for Vice City, so I can't really say if that should be counted the same or not.
Vice City was more like 18 months of development, some of which overlapped with GTA III. I suppose it helps to have a working game engine and an experienced development team who can iterate on something they're already made.
This isn't a great take as the infrastructure from GTA3 and Ocarina of Time were already in place for those games.
This is like saying that because you can write a sentence in one hour someone else should be able to write a trilogy of 1000 page books in an hour too.