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A Guide to Amps in Warframe

(Some Spoilers for anyone that has not gotten this far in the game)
An overview of Amps and how they perform when using Madurai, Eternal Eradicate and Eternal Onslaught and some info on where to get these components and my very brief opinion on how they feel to use.

A lot of this post will be aimed more at people who have recently unlocked Operators/never really bothered with Amps. You may still find the brief captura previews helpful if you wanted to see an Prism/Scaffold's fire-mode though.

Video showing how various Amps perform when buffed. The first Shield Break after a captura preview shows damage with Void Strike while the second Shield break does not use this buff.

Table of Amp Components
*Numbers represent <Prism><Scaffold><Brace> parts in this order. A 1-2-3 Amp would have the Raplak Prism, Shraksun Scaffold and the Lohrin Brace.

This should only be considered a rough guide for Amp performance for various reasons:

  • Overflow damage is hidden (if the boss has 10k shields, 10k is the highest damage number you will see)
  • After breaking the first synovia, the Eidolon only recovers 50% of its shield
  • Teralyst has ~29k shields, Gantulyst has ~41k shields, Hydrolyst has ~52k shields

What's boosting my Amp's damage:

  • Void Strike (Madurai's 1, Only on first shield break after captura previews)
  • Contamination Wave (Madurai's 2, every shield break)
  • Volt's shield boosts Crit Damage as long as the beam/projectile passes through it
  • Eternal Eradicate (Zaramin from Thrax/Void Angel or purchased from Cavalero)
  • Eternal Onslaught (Zaramin from Thrax/Void Angel or purchased from Cavalero)

For newer players with only a Mote Amp, roam around the Plains of Eidolon at night and hunt for Vomvalysts. Return to Cetus and fast travel to Quill Onkko to trade in the Sentient Cores for standing. You want to replace the Mote Amp with anything else as fast as possible but do not sell the Mote Amp until you have finished Guilding it and finished ranking it back up to 30. Prisms are the only Amp Component that count towards mastery, Scaffold and Braces are ignored.

The easiest place to level an Amp would be Sanctuary/Elite Sanctuary Onslaught, you must be in operator mode for affinity to go to your Amp. Return to Onkko to Guild your Amp and level it back to 30 one more time to get all the mastery from it.

First start with the first Amp you can craft, and continue ranking up your standing with the Quills until you reach rank 3 (Adherent) to unlock Guilding and the Lohrin Brace becomes available which is the best Brace that will be available to you (for the majority of Amps) until you get into ranking up Vox Solaris on Fortuna. In the meantime build an Amp with your favorite Prism + Scaffold + Lohren Brace (x-x-3), and if you have extra Quills standing consider picking up Magus Nourish, Virtuous Strike or Virtuous Shadow.

Find a guide for capturing the first Eidolon that focuses on basics not doing it fast (first you get good then you get fast). The Sentient Cores dropped from the Eidolon are worth more than what come from Vomvalysts, so its worth it to try taking down this Boss for its drops (Arcane Nullifier can be farmed here, and is helpful for anyone starting out Eidolon hunting). Public lobbies usually aren't too bad for this bounty, and tend to go faster than solo. Eidolon Shards are also one of the possible ways to can rank up your focus schools, the others being killing Thrax on the Zaramin/Duviri or Focus Lenses.

Once you get to Fortuna and rank up Vox Solaris (one of the harder Syndicates to rank up, try farming for Toroids if you have a resource drop booster from Sortie, Special Event, or get a Relay Blessing) you will have access to the Amp components 4-7 on the table linked earlier. The Certus Brace (x-x-7) is generally considered the best brace for most Amps.

Play missions on the Zaramin to farm Eternal Onslaught/Eradicate as well as Amp Arcane Adapters which can be purchased from Cavalero to fit an extra Amp Arcane.

Here is a link to the previous Amp video I made which is closer in line to the damage newer players can expect without the damage boosts from Madurai, Eternal Onslaught, or Eternal Eradicate. If any Prism/Scaffold seems to take an excessively long amount of time to break shields/misses often, you might want to consider using a different Prism/Brace.

Notes about Prisms/Scaffolds: Cetus Prisms

Raplak 1-x-x:

  • Semi-Auto with reasonable damage and very accurate

Shwaak 2-x-x:

  • Arca plasmor like projectile with infinite body punch through and able to hit multiple limbs

Granmu 3-x-x:

  • A three round burst of slow moving grenades. Easy to miss if you are too far away.

Rahn 4-x-x:

  • Fully automatic projectiles with reasonable damage

Fortuna Prisms

Centric 5-x-x:

  • Three round burst fire and feels similar to Rahn Prism

Lega 6-x-x:

  • Flamethrower with very slow tick rate. Not very fast for taking down Eidolon Shields

Klamora 7-x-x:

  • A wide beam with low range. Quickly drains ammo but does a lot of damage to shields in a short amount of time.
  • Not a great Amp for Ropalolyst fight, but great for Eidolons

Cetus Scaffolds

Pencha x-1-x:

  • Opticore like beam with reasonable damage

Shraksun x-2-x:

  • Arca plasmor like projectile with infinite body punch through and able to hit multiple limbs
  • Less range than Shwaak Prism, can't reach Void Angel

Klebrik x-3-x:

  • Teathers to enemies, low damage and does not always latch onto the enemy you want it to

Phahd x-4-x:

  • Bouncing Glaive projectile with decent damage and some homing capabilities, similar to the Cedo's alt-fire
  • Easier to use up close because of projectile's travel time
  • Works well for dealing with tanky enemies if you are able to proc Void Status on them first to trap the projectile. You will notice a faint green orb around an enemy if it has Void Status applied to it, or in the case of an Eidolon, the orb can spawn around a limb that was hit by your Amp. 6-4-3 is what I would probably use for priming, the primary fire has good status chance and ammo efficiency, while the Lohren Brace boosts both Crit Chance and Status chance.

Fortuna Scaffolds

Exard x-5-x:

  • A very high recoil, low accuracy fire mode that mag dumps

Dissic x-6-x:

  • Slow grenade projectile, consumes 50 ammo per shot

Propa x-7-x:

  • A sphere that does high damage when it collapses, easy to self-stagger.
  • Very low range, not suitable for Ropalolyst/Void Angels

Mote Amp:

  • Very low damage and long recharge, you will probably hate using this Amp
  • Constant Beam fire mode and no alt fire

Sirocco:

  • Semi-Auto pistol with a perfect reload gimmick
  • Better than the Mote amp but still not great for sustained damage
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