Larian’s Swen Vincke posted a tweet yesterday showing the game hitting 500,000 concurrent players, making it the third most played game on all of Steam He said that he told IT to only expect 100,000 concurrents at max.
The digital deluxe upgrade is basically that. You get some bonus stuff like extra bard songs, some cosmetics I think and the official Soundtrack. Stuff like that.
Is the soundtrack in the game files I assume? I haven't seen it yet, and I can't seem to get the dice skin to work so I wondered if I even got the deluxe edition for a moment.
I almost never buy a game on opening day for full price. But fuck microtransaction nonsense -- as soon as the devs made an official statement about it, I was on board.
The key is that nothing in that DLC is needed to win the game. In fact, the only real game advantage at all is some camp supplies. The rest is art, character sheets (they're PDFs), and the soundtrack. It also allows Larian to throw a little extra at the early adopters who bought the game in early access.
"Day 1 dlc" means nothing without context. Not all DLC is pay-to-win.
It's also not egregious where you get a piece of a game, then have to finish out with dlc. It's one thing if you get a full game, then some optional add-ons. But we can't trust the "AAA" game makers to do that. Too much greed.
It is another digital game store owned by CD Project, parent company of company that made the Witcher series and Cyberpunk 2077. They originally started by selling old games that they would get running on newer OSes. They have since started selling new games and have an alright launcher that you can link to other stores to see your entire game collection.
I don't know why this sentiment is so popular. It's a single player game, most single player games don't have microtransactions... In fact I think it'd be odd and outside the normal if it did
@qwertyWarlord@AlecSadler I would like to respectfully disagree. Witcher 3 had DLC. Skyrim had DLC. Dragon age origins also had DLC. Many many single player games had DLC. I'm not sure where you're looking.
@StinkyRedMan got it. Sometimes it's hard to tell because in both cases I'm not getting a complete game or there's some sort of FOMO involved. Heh. I get what you're saying though.
The game has LAN support as well as steam cloud. While it's designed for single it handles multiplayer extremely well. The only annoyance I've ran into is that only one person can interact with a merchant at a time.
Game is designed for multiplayer from the ground up. Its the same engine they used for divinity. All about partying up, but has great single player support too.
I bought it only because of their stance on microtransactions.
It wasn't really on my radar because turn based rpgs are not my thing.
I saw their press release and figured just for that upfront refusal to try rip everyone off to make money was good enough for me to buy the game and try it out.