Rant: Frustration Related to Ethics of Games Companies
Hi, everybody! Sorry for the rant!
I'm just posting this as a combination of question and vent. Does anyone else here feel frustrated by the current ethical dilemmas of purchasing games from certain companies? My partner is very tuned into the various ethical mishaps happening in the world and keeps me apprised of which companies are doing shitty stuff and which people/companies I should stop supporting. This is important to remember, but it is also frustrating to see how many companies out there are doing bad things.
This is a very "first world problem," but it's frustrating just how many games out there look cool, but I can't play them because it'd be giving those companies/people money. The biggest examples are Activision Blizzard, J.K. Rowling, and Wizards of the Coast. I think Baldurs Gate 3, for example, looks so awesome, but I don't feel comfortable playing it because my partner has alerted me that some of that money would go to Wizards. I feel somewhat frustrated that the discussion around these issues has evaporated when the games are released; it's as though people stopped caring about the bad things these companies/people did. To be entirely honest, I'm not sure if I myself would be able to keep myself accountable if my partner doesn't remind me of it; I think I may have bought the games like everyone else because of how fun they look, and how much they remind me of games I grew up on.
On a similar note, as my partner is working on becoming a game developer, he follows the state of game development and tells me about it, which seems bleak. I mourn the old studios that I used to have a lot of enjoyment for, like BioWare and the others that EA ate up.
Thanks for reading all of this. :) I wish things were more hopeful, I suppose. My partner urges me to support indie developers, so I'm trying to move in that direction. Does anyone have any recommendations on staying hopeful, given the current state of entertainment?
TL;DR: I'm frustrated by the current largely-unethical state of the games industry and want to know how I can regain some hope about it.
If you're not averse to piracy, you could go that route.
If you are averse to piracy, and have consoles to play on, buy used copies of games (where it's even possible to) - the publisher sees no proceeds from that.
Failing that... There's a lot of great indie games out there that aren't problematic. I know it feels like you're missing out if you aren't playing whatever the current big AAA game is, but really, there's plenty of indie games that are just as good, or that you'd get just as much enjoyment out of.
I'd recommend against piracy in either case. Part of the action you take as a consumer is not just refusing to give Bad Company A your money, but you're also giving Bad Company A's product less attention and mindshare while spending money and attention on Good Company B's product, encouraging more of Good Company B's product to be made. The likes of Ubisoft, EA, Activision-Blizzard, etc. used to be the companies that made games that a lot of us loved, but they trimmed their portfolios of their less profitable (note that I didn't say "unprofitable") games, which means they're not scratching all of the itches they used to scratch, and they've diluted a lot of the games that we still enjoy with business models that encroach right up to the point where they annoy or anger us. So if the business models they're using now piss you off, it's important to stop supporting those and instead show that buying a great product at a fair price is what we as customers want.
For me, if a game requires an internet connection instead of letting us host our own servers or run a LAN or run local play totally offline, I don't buy it, I don't pirate it, I don't play it. I just move on to games that respect their customers.
You know, it's funny, I used to feel big FOMO when it came to games I wanted to play. Then the Epic Game Store came along, and started paying for timed exclusives, and I adopted the philosophy that I'd just wait for the games to get a Steam release.
There's only been a handful of instances where I even bothered buying them once they came to Steam; turns out that by not buying them when they're being hyped by all of the new release marketing, I've mentally moved on to other things by the time they come to Steam, and I just don't feel the need to buy them anymore. I just needed help getting past that initial mental hurdle.
The same applies to companies whose philosophies I object to; as long as I have a reason to mentally justify not buying them initially, I just lose interest in the products entirely very quickly.
People would often respond to me with the sentiment that "games aren't fungible", which is true, but there's so much good stuff out there that something else will be pretty close to the itch you're looking to scratch, great in its own ways, and you don't have to feel lousy about supporting it. Like if Diablo IV feels scummy, I hear Grim Dawn is great. That kind of thing.