I'm currently releasing the first patch for Shattered Pixel Dungeon v2.3 across all platforms! It's mostly internal code changes, but there are a few small fixes, technical additions, and QOL adjustments too.
I expect there will be one more very tiny patch for v2.3 in another few days, as a couple more small issues have popped up since putting out this patch.
Nice, am I guessing correctly that one of those "interrupts the hero" triggers would be the spirit hawk dying? I have noticed that I wake up with this patch