I even have a hard time killing the nazi dogs in Wolfenstein. It’s not his fault he’s a nazi dog. He’s just trying to be a good boy, and his owner is a fucking nazi.
Just pretend it's a tranq gun and once the mission's done, they're collected by dog behavioural therapists to undo the brainwashing and, in time, be collected by a family that will show them what it is to love and be loved.
Y'all haven't experienced pain until you come across dogs in The Last of Us 2. The sounds the dogs make if you don't kill them with a headshot are the worst part of the game and I'm not exaggerating. And then it's owner will start wailing over its body. If you kill the human, the dog will start whimpering over its owners body. I played the pacifist on those levels cuz it was that bad.
Divinity 2: Original Sin is a wonderful game with an engaging combat system, great exploration, and an intriguing story with fun and memorable characters.
I never finished the prologue because the game forced me to fight the cute doggo. After telling me its name and asking me to find it.
You can't save the dog. You can only convince it not to attack you, but (a) the dialogue doesn't trigger if you progress too much before talking to it, (b) the dog and its pack turn hostile on you if you proceed with the game. The only option you have is basically to ignore them, and it's too sad for me :(
Just pixels and polygons. Sometimes the game wants you petting them, sometimes it wants you to survive their attacks, and sometimes, it wants you to harvest their meat and fur for survival. I'm currently playing a game where the armor I'm wearing largely came from dogs.