O never played any of these games, so I don't really know exactly how these stereotypes come off, but if you're gonna release something old into a world with changing sensibilities, this is honestly how I think it should be done. If whatever was in the game was really all that bad, it is important to still remember how we did things. It's important to remember the past as it was, both the good and the bad
When I was younger, I didn't understand this and thought they should just remove the awful stuff and be done.
But as I've gotten older, I've watched each generation re-learn things that I thought we had learned already... So there needs to be things out there to teach them quickly, like clear notices on things that were done incorrectly. Echo chambers mean that the old word-of-mouth education doesn't work any more, and we need to use stronger measures to help people understand the problems of the past. And it's hilarious that "a strongly worded letter" is a "stronger measure", but it is. :D
I first saw a message like this on a DVD release of old Loony Toons shorts. The topic of what to do with "problematic" historical things has always been contentious to me as a person who loves history, as well as a filthy libtard cuck, or whatever we get called these days. I think historical context needs to be preserved. We learn so much from history, so removing it also removes are ability to learn from those mistakes. It also colors our current perception of those historical periods inaccurately, which makes it harder to track down the roots and causes of systemic and cultural issues. Presenting the reality with the additional clarification and context that values have changed and should be taken with a grain of salt is, in my opinion, the best way to present anything historical whenever the subject of "problematic" content comes up