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Cities Skylines 2 has realistic economy, layoffs and even homelessness

Expected to arrive at the end of the year, Cities Skylines 2 increasingly shows what is his goal: after some promotional trailers, the game seems to aim for

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  • I'm hoping (more than likely in vain) that we can have the opportunity to do some of the wackier stuff seen in SimCity: Societies. By that, I mean I would love to craft an authoritarian police state, a beautiful pagoda-filled village or a Disney-esque paradise town.

    SimCity: Societies was very bad in a lot of aspects (game froze all the time, roads were awful and it was massively unbalanced) but I'd be lying if I said I didn't miss it at all when it comes to city building. I just wanna make clown schools and have a bunch of free-roaming clowns, damnit.

  • I kind of hope they add dystopian elements. It would be an extra thing on top of my message of my sewage canals

  • I remember years ago playing SimCity for the 1st time at my cousin's house. Started playing in the evening and stopped when the birds came out and the sun came up...much to my surprise.

    I got Cities-Skylines about a year ago and I think I put less than 5 hours into it.

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