I’m not sure how this was handled on different platforms, but a recent update actually doubled the size of worlds by making them way deeper. It doesn’t seem like they did squat to optimize it in the process, playing split screen with the kiddo on ps4 gets pretty laggy. They made cave generation way more complex too, so maybe that taxes it more when entering a new area but I cant really tell
It ran while simulating a distance of one chunk at a time. Computers could simulate much more because the game was written to let software define just how far from the user to render. Phones rendered hardly anything which let them at least play the game.
I'd say it's the fact that modders are able to fix the game that proves a point, but I'd rather say it's the fact that modders fix the game SO SIGNIFICANTLY that proves a point. The fact that essentially all aspects of minecraft can be rewritten for efficiency just goes to show that Microsoft needs to divert focus for a bit.
Microsoft is stupid to me in the same sense the way the US handles capitalism is. They could've stopped updating at 1.8 and people would still be playing it as much.
I'm pretty sure they've gone as far as giving Minecraft explicit lore, kind of defeating the whole point.
Most of Bedrock is really locked down depending on what platform you use, on mobile custom modding becomes harder and harder. It's really only the store that's really viable to use.
Minecraft is deceptively hard on cpu and gpus for what the game appears to be. It looks simple, but that simplicity comes at the cost of very high computational loads due to how dynamic and interactive everything is. They add in new features pretty frequently for a game I bought 12 years ago. Those features aren't free and they stress the system even more. Be happy it is playable at all on a phone - it's nice that they added in tuning parameters to let your phone be capable of playing it instead of saying you need the newest RTX4090 just to get 30fps
Everything in Minecraft can be optimized significantly, even with all the extra states they have added to all the blocks and the rest to the point where it should run SIGNIFICANTLY better. There's not even LOD.
Every edition that isn't the Java edition has been merged into one edition that cross-plays with every other edition. Pocket Edition is the same edition as every console port as well as the Windows 10 native version.