Was it ever actually supported? I was waiting for it to be ready to switch to Windows 11 since android emulators are all extremely heavy, I just remember it being on a preview version.
In my experience, Waydroid kinda sucked.
It used more resources than an Android Emulator on Windows did with less performance in games.
Of course, they're different technologies (containerized vs VM) but the experience was vastly different.
It lacks so many QoL features. You can't dynamically change resolution. Can't bind keys by default (need to install something for it) etc
Wayland requirement was also a trouble for me (It didn't work quite well and I kept running into issues)
Intel > AMD > Nvidia for Waydroid
Oh that makes sense. I thought you were on Linux, and wondering why you want to switch to windows when waydroid is available.
I heard they now have near zero performance penalty and integrate really well with the desktop. If you really want android apps, you can probably try it out on a old computer or vm.