Skip Navigation

HELLDIVERS™ 2 - Patch 1.000.102 - Steam News

store.steampowered.com HELLDIVERS™ 2 - Patch 1.000.102 - Steam News

Good day citizens of Super Earth. A new patch to aid you in your efforts is coming in. May Super Earth give you courage Overview Today's patch is dealing with the spawn rate of heavily armored Terminid enemies as well as the possible play against them. It also contains some fixes to UI elements and ...

HELLDIVERS™ 2 - Patch 1.000.102 - Steam News
1
1 comments
  • I am very hype for this patch! One friend I play with has been very annoyed at how hard it is to handle chargers. Now that they are going to spawn less AND are easier to kill (1 EAT or Recoilless directly to the face) he should be much more interested.

    We were also gone this weekend (learned how to ski, fun times!) so we haven't had much time to try the mechs yet. I played a level 4 mission with one last night and they seem to be in a good spot. They are very powerful as long as they have ammo and the amount of ammo they have is a good amount to where you can clear a few waves/bugs before they run out (of course, this was at level 4. The experience may differ at higher levels, will try that out later this week.....).