I've played every fallout including Tactics. I enjoy good drama. The lore blips don't really matter to me as drama is about people interacting based on their circumstances and relationships, not about whether a specific numbered year matches up to another specific numbered year in a fictional universe. For the purposes of what makes drama work I would say it was a 7/10. Maybe a 7.5 because it had cool fallout stuff in it.
You put words into my mouth. I don't mind some of the "alterations" but as with any creative works and drama-- if it works, it works. People complained of the Brotherhood's cultish acts which deviated from the videogame, but it is in line with real life drama where any organisations do not stay the same overtime. For example, the Catholic Church of today is not the same as the Catholic Church 500 years ago.
I'm wondering if those complaining about the "deviation" played the same games as me. The BoS was as always a bit cultish. While I didn't quite catch it as a kid it was pretty apparent when starting the series over as an adult.
I feel like the institute ending most likely was the canon ending primarily because shaun is the sole survivors son among other things, even though the institute is not exactly morally right (really only the railroad and the minutemen can come close to that moniker). I feel most people let feelings come before true morals and that includes their love for family, which means that the sole survivor would at the very least not destroy the institute even though shaun is a manipulative POS who only sees his father as a tool to accomplish a means to a cause.
If not the institute ending, then probably the minutemen or railroad endings would be canon, as the sole survivor definitely comes off as a person who would, without a doubt, try to keep doing the right thing heavily into consideration.
Lol, no, thats just the big one that raises some questions about the timeline, if you think the Fallout show properly follows even the lore of F4 you're not paying attention.
Just off the top of my head right now while I shit:
Ghouls don't take drugs to not turn feral
Where the FUCK is the NCR, the country? It wasn't just Shady Sands surrounded by ruined LA, it was an actual nation-state that had civilization and laws and was generally less shitty than the rest of the wasteland
Mr. House was NOT at some pre-war meeting where Vault-Tec admitted to their vault tests AND that they'd drop the bomb. If he was his actions as explain in FNV no longer add up.
for that matter, that vault-tec meeting scene at ALL
No, the Enclave are NOT still around with enough power to still have scientists and camps and shit, we've destroyed how many of their HQs now?
I could go on if I thought about it but its wipe time
The ghoul drug thingy is actually a really good lore addition. It recontextualizes a lot of the games in an interesting way. If ghouls have to take these drugs and make enough money to afford them, the implications on morality of previous ghoul characters is fascinating.
And about the vault tech meeting: this plot point is actually older than new vegas. They took that from the scrapped fallout movie that they wanted to make in the Interplay/Black Isle era. I thought it was absolutely awesome that they researched fallout enough to even know about this obscure thing
In the Vault 4 classroom the founding of NCR is shown and the year Shady Sands became the capitol is mentioned. I don't know why the rest of the NCR should play a role in season 1, they clearly lost control over that area
You may be right, it's been a couple years since I've played and as I write my explanation for why I didn't think it would work I keep thinking of reasons its not true. I totally forgot Mr.House was the owner of robco
Numbers. The NCR vastly outnumbered the Brotherhood and wore them down. The West Coast Brotherhood has always been isolationist and every member lost added up. The NCR could afford the loss of men, the Brotherhood could not. They didn't "ruin the lore" when the ideology of the West Coast Brotherhood (who have been a thing since the first two games) is the same as it ever was and put them in a really bad spot. They never would have had a chance against a force as large as the NCR no matter how much power armor they had. It doesn't make you invincible.
I really enjoyed it, and I usually have a hard time getting sucked into tv shows. That said I probably only have about 15 hours across all the fallout games I've played (3,4,NV) because I get stressed out about rads and weapon decay lol
I'm really enjoying it so far! I've never been into the fallout games but I have dabbled with 3 for a few hours. I can tell that if feels like they really care about the source material. They captured the look and feel of bringing a video game to TV. The cinematography and set designs are absolutely fantastic!