I tried the new AoE director's cut or whatever about a month ago and just couldn't continue playing it because the AI was soooo bad. I don't recall it being that awful when it came out some 20 years ago, but that was forever so maybe. But my units were all over the place it was just unplayable.
I loved AoM, it was my favorite. But if the AI is just as bad, I can't see playing it.
It's not just your memory. The devs for the definitive edition have been working to remake the navigation subsystem for some fuckall reason. It gets progressively worse every patch.
The original pathfinding was much better and felt more fluid and responsive.
They are already changing a few of my favorite things about the original version of AoM so some wind is already out of my sails. I hope they don't unnecessarily change things for the sake of change and make it worse.
Oh cool. Good to know my memory serves me well. The original did some derpy stuff but the new AI is a train wreck in comparison. My units would run around and not attack half the time. Half my workers would go around my walls for some odd reason, while the rest would find the shorter path. It was insufferable.
I don’t know how they made it worse. How is that even possible? My standard insult was always “MS could fuck up a cup of coffee” but maybe I should change that to “MS could fuck up a cup of water!”
I really loved AoM as a kid. I guess I won’t be enjoying a slice of my childhood any time soon.
Yes, but Age of Empires II DE, Age of Empires III DE, and Age of Empires IV have all been great, and are still doing great. Out of all the recent Age of Empires stuff, only the very first Definitive Edition didn't do well, but ended up becoming a DLC expansion to AoE II DE.
Basically, there is no reason to believe Age of Mythologies will be a bad remake based on just the one game that didn't do well out of a bunch that did do well.