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Linux Gaming @lemmy.world

Bazzite: Steam won't launch games from ext4 secondary drive

I finally took the time to move my gaming rig to Bazzite because I don't boot it that often, and because I don't want to spend half the little time I have for gaming doing updates and maintenance.

Most of my games are on an ext4-formatted secondary drive. Note: They worked perfectly on Manjaro and Nobara, the previous distros I used on this machine.

They are recognized by Steam, I can install and uninstall games just fine, it's just that... they don't launch. At all. Native or Proton. Like if I was on an exFAT partition. The "Launching" button switches back to "Play" almost instantly. If I move a game to my main home partition, it launches fine.

Has anyone encountered this issue before?

Where/how could I get detailed logs to try and pinpoint the issue?

Thanks!

Edit: Solved! The issue was with fstab configuration, always specify exec AFTER users, despite the doc telling you that order doesn't matter ;)

Wrong fstab entry :

`UUID=blah-blah-blah /my/mount/point ext4 def

Linux Gaming @lemmy.world

How do I prevent nvidia gpu from downclocking in Witcher 3?

Playing modded Witcher 3 through proton. After dying and loading the last save (and perodically while playing) gpu clocks drop such that the framerate is barely above 60 (and very stuttery). Tried enabling framegen, same thing but it drops to 70 ish. It sometimes goes back to normal if I alt tab out and back, but that gets annoying when playing with a controller (especially if it happens in the middle of combat).

I can see the gpu clock dropping and going back up in system monitor. This doesn't happen with any other game. Any advice?

Linux Gaming @lemmy.world

Trying to track down what game created a "dirks" directory under ~/.config

Edit: Welp, I'm an idiot. After posting, I stepped away and realised that the name of the config file had to be the answer.

The game is literally called colorcode. Found and installed it and lo and behold, the game's author is someone called Dirk Laebish, which explains the directory name.

Ah well. I'll leave this here for posterity


Looking through an old backup, I've found what appears to be the config file for some game or another at the path ~/.config/dirks/colorcode.conf, but searching the Internet (DDG and Google) turns up nothing for this, and searching apt, Synaptic (yes, I know they're basically the same thing) and even the online "wayback" part of Debian's package archive also gives no result.

The reason I think it's from a game is that the config file, despite its name, contains entries like GamesListMaxCnt and HighScoreHandling.

The only think I can think is that "dirks" is an acronym of some sort, which is why it's not showing up in past or pre

Linux Gaming @lemmy.world

Custom mouse acceleration curve on Sway

Does anyone know how to set a custom mouse acceleration curve on Sway? man sway-input does mention mouse acceleration but unfortunately it's one of those "you won't learn anything new unless you already knew it before" type of manpage.

I also found this project https://github.com/N-R-K/leetmouse which I will probably use in the end but I would also like to hear if anyone of you has any experience with custom acceleration profile, in case there is a better way or whatever.

Edit: I will use leetmouse (different branch tho), because libinput's acceleration is not very good for gaming (see comments for sources)

https://github.com/systemofapwne/leetmouse

Linux Gaming @lemmy.world

Have you ever experienced stuttering in a game if you receive a message in a desktop messaging app during gameplay?

Solution

This is a bug in KDE Plasma [1.1][2]. It appears that it might be fixed in KDE Plasma v6.2 [1.2][3].

Original Post

I have noticed this behavior with Element and Signal while playing Deadlock. The game will have a pretty severe stutter, ie the frame-rate will substantially dip, for half a second or so at the exact moment that a message is received. It seems to happen with every message. Do note that these are only messages that would result in a system notification. All other messages that are silent, ie they have no pop-up notification, do not result in any stutter.

  • OS: Arch Linux, Kernel: v6.6.49-1-lts
  • DE: KDE Plasma v6.1.4
  • WM: Wayland
  • CPU: Intel Core i5-4690k
  • GPU: AMD Radeon RX 6600

Updates

Linux Gaming @lemmy.world

Dark souls 2 sotfs stuck at 720p in gamescope

I'm trying to play dark souls 2 with the graphics overhaul mod in hdr. I'm passing 1440p to gamescope with the -W, -H, -w, -h options and limiting framerate to 60 with -r and -o.

The game just refuses to display at anything other than 720p. I can change the in-game resolution setting to 1440p but the resolution just doesn't change. I tried setting a lower resolution (480p iirc) as well, but it still looked the same. Also tried enabling fullscreen but that setting doesn't save nor does it do anything.

I'm inferring that it's 720p because the in-game cursor moves half the distance of the actual cursor with gamescope set to 1440p, but they're in sync if I set it to 720p. To the eye it just looks blurry. The mod menu opens at the size it opens without gamescope but is also similarly blurred. Couldn't interact with it to confirm the resolution due to the aforementioned mouse issue

Outside of gamescope fullscreen works fine and the resolution setting works too iirc (but they reset after r

Linux Gaming @lemmy.world

Minecraft not running

When I run the game I get this error.

I tried reinstalling both jdk and Minecraft, it didn't change anything. I also checked the location of a java file that doesn't exists according to error and it does exists (can't run it anyway).

Distro is NixOS.

Fix: I installed Flatpak version of ATLauncher.

Linux Gaming @lemmy.world

Games not running

I have a problem with Borderlands 2 and Portal. If I run native version game crashes soon after launching. If I run Windows version with Proton game doeasn't launch at all. I tried solutions from ProtonDB but none of them worked. I'm new to Linux gaming so I'm not sure what to do.

I have Intel i9 11th generation CPU, Nvidia 1650 GPU and 16GB RAM.

Fix: I installed lib32-nvidia-utils. Now I can run native version of Portal and Windows version of Borderlands 2 with Proton 7.0-6 (haven't tried other versions of Proton).

Linux Gaming @lemmy.world

Can not for the life of me get WoW working with Lutris

Hello guys.

I am trying to play vanilla wow using private servers with lutris, and can't get anything to work properly.

I stumbled across this post which has people discussing this topic, but interestingly there is a link to github docs.

I follow the instructions in both this and this but even so, when I go through Lutris to add a game and select to search website for installers, then search for battle.net and follow the installation steps I get the error below:

 undefined
    
lutris-wrapper: /home/mart/.local/share/lutris/runtime/winetricks/winetricks
Started initial process 513661 from /home/mart/.local/share/lutris/runtime/winetricks/winetricks --unattended arial
Start monitoring process.
------------------------------------------------------
warning: You are usi
  
Linux Gaming @lemmy.world

Windows XP/Vista codecs on Proton(steam)

I have a game(visual novel) which requires Windows Media Format Runtime for Windows XP/Vista for playing ingame cutscenes.

Any tips on how to install them and run the game on steam?

Linux Gaming @lemmy.world

Lutris WINE .NET Issue During Game Installation - Failure Processing Application Bundle

Im trying to install a game through Lutris using the game's installer and I keep coming across the same error that I can't really find much information on. It seems to be an issue with dotnet itself or the actual game installer and not WINE though, so I am unsure how to proceed.

::: spoiler Here is the log of the install process. `DEBUG 2023-07-07 12:19:37,116 [files_box.on_file_available:108]:gamenameinstaller is available INFO 2023-07-07 12:19:37,116 [files_box.on_file_available:114]:All files available INFO 2023-07-07 12:19:37,116 [installerwindow.on_files_available:635]:All files are available, continuing install DEBUG 2023-07-07 12:19:37,117 [interpreter.create_game_folder:218]:Creating destination path /home/me/Games/gamename DEBUG 2023-07-07 12:19:37,118 [interpreter._iter_commands:361]:Installer command: {'task': {'arch': 'win64', 'name': 'create_prefix', 'prefix': '$GAMEDIR'}} INFO 2023-07-07 12:19:37,119 [wine.create_prefix:98]:Creating a win64 prefix i