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I'm very nervous about the game's future, given the AoE3 remake was just officially mothballed last week and AoM has fewer active players on Steam.
But for the game in its current state, I'd say that yes, it's really, really good. It made a fair few changes from the old version, nearly all of which are excellent improvements. They said their goal was to make this game the game you remember playing through nostalgia goggles, rather than being strictly faithful to the original, and I think they did that really well. You can build bigger armies and reuse god powers. Better quality of life features, etc.
The Chinese expansion releases next month, and they've committed to at least one more expansion after that (by preselling the Premium Edition with the first 2 expansions). Aztects or something else from the Americas is likely. If it turns out those expansions are going to be cheap and rushed and crap just to meet their contractual obligations, that's really unfortunate. I really hope that won't happen. But in the worst case…the game with what they've released already is really good.
Feel free to head over to !aom@lemm.ee if you want to discuss more.
Mobile is undoubtedly the worst. It's unbearable. Hardly even a game.
I've never played the DS game. I might put Age of Empires Online in this spot instead.
It's unfortunate, to me, that 3 ended up this low. It's not my favourite, by a long shot, but it's functional and fun. Which is more than can be said for the DE version of 1. I love the bones of 1, but the DE was terrible. So terrible that they tried releasing it again in the Return to Rome DLC for 2.
Which leaves us with the 3 good games. Being the mod of !aom@lemm.ee, nobody should be surprised that my favourite is Myth. 4 is actually my second favourite, and 2 is only in 3rd place. But Myth still has too many bugs and missing polish features. Even though it's my #1 favourite, if I was asked to list which I think is the best, I'd put it in 3rd.
I recently discussed with @Zagorath@aussie.zone about !aom@lemm.ee (Age of Mythology)
I guess in your case being about a genre rather than a specific game helps
It's always a question of balance. How many people will see your niche community? How actively do you promote it? Is the userbase even large enough to have enough people interested in your community?
You mentioned Age of Mythology, I actually posted a while ago about it on !patientgamers@sh.itjust.works : https://sopuli.xyz/post/14540736. I got a few comments there, so probably people you can try reaching out or pinging in your community.
I just had a look, you have 74 subscribers on !aom@lemm.ee. The userbase might be there, but if they are, they don't know about it. You can try promoting it on
- !patientgamers@sh.itjust.works
- !games@sh.itjust.works
- !gaming@lemmy.world
- !rts@reddthat.com
- !strategy@lemmy.world
- !strategygames@sopuli.xyz
The last three communities aren't that active, but they have between 200 and 300 subscribers, so that could help building your userbase.
As a side note, I don't know how popular AoM is. Games like !stardewvalley@lemm.ee and !factorio@lemmy.world are doing fine, but they are quite popular and active.
For Kerbal, have you tried !ksp@lemmy.world? There is also
Might be worth it to choose one of them as "the one", and promote it to the other one, as well as the gaming communities above.
As you can see, it takes quite some work to get a niche community going, and that's why personally nowadays I stick to very generic communities: shows, pokemon, leagueoflegends (niche if you want, but still one of the most popular games worldwide), patientgamers.
It's unfortunate, but there's a real chicken-and-egg problem here. Those of us who are on here are here because of how strongly we believe in the ideal of it, but for the average person who just cares about talking about their favourite interests, there's a serious lack.
I'll use two examples, one that you clearly care about, and one that I do. /r/stopkillinggames is hardly super active, but in the last 3 weeks it's had 11 posts with a cumulative 68 comments. !stopkillinggames@lemm.ee, by contrast, has had just 8 posts, all by a mod, with just 6 total comments. /r/AgeofMythology is very active with artistic appreciation posts, balance discussion, and advice just within the last 24 hours. !aom@lemm.ee has failed to attract a single post from anyone other than myself, and it's been over 3 months since anyone other than myself has left a comment. It's disheartening, not being able to have conversations about the stuff you love, when you know that just over there it would be so easy.
Lemmy's excellent if you want to talk about politics, or open source, but there's not a huge amount outside of that. The Star Trek communities are pretty good, but they pale in comparison to a great sub like /r/daystrominstitute, and the amount and depth of discussion on ttrpg.network is slim compared to /r/pathfinder2e, /r/dndgreentext, /r/dndnext, etc. And these are some of the best-supported hobbies on Lemmy.
So as much as I'm staying here and trying to do my part to make it better, and frequently encourage others to join...I also can't really blame people who don't.
(I feel less charitably towards people on Twitter. Because that place is a total shithole, and Mastodon is surprisingly good, if you like microblogging platforms. Plus even Bluesky is better than staying on Twitter, and it has most of the celebrities and micro-celebrities some people might want to follow.)
Dark Cloud. A bit of a cult classic, a PS2 launch title that seems like it was supposed to be Sony's answer to the Zelda franchise but never managed to take off. Still a great game with a banger soundtrack.
Age of Mythology, recently remastered & rereleased. See also !aom@lemm.ee
!aom@lemm.ee leaking
I'll repeat my comment from !aom@lemm.ee:
Gonna be honest, I have mixed feelings about this.
On the one hand, I do agree that it's kinda shitty to charge $6 ($8 here in Aus) for something that was basically the thing people already had in the original game.
On the one hand, the description of it as "22-year-old JPEGs" is wrong. They're at the very least upscaled, but certainly in some form higher quality than the originals. There's also the fact that they're completely optional and unnecessary. They provide nothing but cosmetics, and not even cosmetics that you see in important places like character models. I also think it was primarily intended as a small added bonus for people with the Premium Edition, and to me the Premium Edition is a no-brainer for reasons completely unrelated to this. It costs like $20 extra, and includes the first two upcoming expansions free, each at $15 (or similar maths to that), as well as the Freyr god pack (like $10?). It's able to be bought stand-alone, but I don't think that's really what's intended.
Still, yeah I really think trying to upsell with this pack is kinda penny pinching in a way I wish they wouldn't do things.
they’ve created a direct link to the community on lemm.ee and named that link !aom@lemm.ee, rather than just typing !aom@lemm.ee
I just used the autocomplete built into Lemmy after typing !aom
. It works just fine. If I click it on this account it takes me to https://lemm.ee/c/aom, if I click it on my main account it takes me to https://aussie.zone/c/aom@lemm.ee. Which is the desired behaviour.
OP’s link is bad - they’ve created a direct link to the community on lemm.ee and named that link !aom@lemm.ee, rather than just typing !aom@lemm.ee.
That's how Lemmy does by default if you use the autocompletion built in the interface.
Probably something to raise to the devs
OP's link is bad - they've created a direct link to the community on lemm.ee and named that link !aom@lemm.ee, rather than just typing !aom@lemm.ee. Lemmy and PieFed can both handle the link, but it seems that Mbin is struggling with it.
A proper ! link should work on Mbin - you've previously said that Mbin has been configured to point ! links to '/search?', so an unknown community gets resolved.
As for solving the problem of Lemmy throwing a generic error page whilst its backend is busy resolving unknown communities, that's a UX issue for the devs to fix, or for the users to know that they need to press 'refresh'.
That both Mbin and Lemmy have a '/search' endpoint is more of a coincidence than anything - I don't think it can be relied upon to provide some kind of universal 'fediverse link' (and I'm not just saying that because PieFed has no clue what to do with your link!)
Mbin and others might have issues with Lemmy created links
But shouldn't the plain !aom@lemm.ee be enough? Not sure about the link above, I've seen original lucifer post those before, never really investigated why