Amazing that he hand drew that map! Looks amazing.
Honestly it is. The remaster is beautiful. But the games are very much tank controls at heart. So even though it might feel counter intuitive to use the old tank controls; it definitely is the best way to play these games.
I've tried the modern controls, and it becomes apparent really fast that these games were not made for it. It's clunky and unwieldy at best, and completely illogical and unresponsive at worst.
The tank controls take some getting used to, but if you play Lara's home you can get used to them in peace.
Very good! You're doing great. If you want some tips: When you're using verbs in the I/ik form, you should write it singular. Like "komen" in the I/ik form is "kom". Also if something is Dutch it's "Nederlandse" not "Nederlands" like "Nederlandse muziek" and "Nederlandse taal".
Keep going, you're doing great! Even though your choice of music is shit :p
Now I'm even excited to watch it!
I enjoyed terrifier 1 and 2, although the 2nd installment went a little overboard with fate and supernatural, and it went on a little long. But I still enjoyed it. I am definitely going to watch the 3rd and 4th!
I'm pretty sure he's green.
I remember that most Disney games always have been quality. If not by gameplay at least by graphics/animation. Haven't played this specific game myself, but it looks amazingly animated!
Good job! This is not an easy feat for an amateur!
So is a Nike shirt, or any of those sport shirts like Adidas. Basically it's hip to walk around as an ad
Thanks. I hate it
If it recognizes me it would know my ad preference is none. What is it with paid items/subscriptions and ads? I already paid. Fuck off. If I see paid stuff with ads I go out of my way to not use it.
So you're saying we see 2 dimensions? Interesting. I'm going to try to walk around a tunnel now.
I was curious about this, so I looked it up on Wikipedia, and I don't see this stopping you're talking about. If anything I'm seeing less bombings during Biden's term, not Trump's.
Either you're a troll or uninformed.
I don't think Disney is known for selling off IPs. So that will probably be unlikely. Bury is more likely and dig that corpse back up once it's nostalgic.
cross-posted from: https://programming.dev/post/18053381
> Happy 25th anniversary to System Shock 2 (I'm actually a day late, oops!). One of the original Immersive Sims, and precursor to the BioShock series. This has much more RPG elements than BioShock does, and an inventory grid. > > -------------- > > # Wikipeda Synopsis > > System Shock 2 is a 1999 action role-playing survival horror video game designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios. Originally intended to be a standalone title, its story was changed during production into a sequel to the 1994 game System Shock. The alterations were made when Electronic Arts—who owned the System Shock franchise rights—signed on as publisher. > > The game takes place on board a starship in a cyberpunk depiction of 2114. The player assumes the role of a soldier trying to stem the outbreak of a genetic infection that has devastated the ship. Like System Shock, gameplay consists of first-person combat and exploration. It incorporates role-playing elements, in which the player can develop skills and traits, such as hacking and psionic abilities. > > System Shock 2 was originally released in August 1999 for Microsoft Windows. The game received critical acclaim but failed to meet commercial sales expectations. Many critics later determined that the game was highly influential in subsequent game design, particularly on first-person shooters, and considered it far ahead of its time. It has been included in several "greatest games of all time" lists. In 2007, Irrational Games released a spiritual successor to the System Shock series, titled BioShock, to critical acclaim and strong sales. > > System Shock 2 had been in intellectual property limbo following the closure of Looking Glass Studios. Nightdive Studios were able to secure the rights to the game and the System Shock franchise in 2013 to release an updated version of System Shock 2 for modern operating systems, including for OS X and Linux, and announced plans to release an Enhanced Edition of the game. OtherSide Entertainment announced in 2015 that they had acquired the rights from Nightdive Studios to produce a sequel, System Shock 3, but as of 2020 the rights have since been transferred to Tencent. > > ----------------- > > # Videos > > MandaloreGaming - System Shock 2 Review > > Finntrovert - System Shock 2 - Retrospective / Review > > Ramsker - System Shock 2 is Still A Masterpiece > > Boulder Punch - System Shock 2 Review | An Immersive Sim Classic > > ---------- > > # Links > > IGDB Page > > ! > > ! > > MobyGames Page > > ! > > ! > > ! > > ! > > ---------- > > # About !retrostatus@retrolemmy.com > > This community is for big milestone anniversaries of retro games (15 years or older, every multiple of 5 years). See our sidebar for more info and resources for making your own posts here. > > Post #1: [Retro Platinum] King's Quest: Quest for the Crown (1984-05-10) > > Post #2: [Retro Platinum] Teenage Mutant Ninja Turtles (1989-05-12) > > Post #3: [Retro Silver] Street Fighter III: 3rd Strike (1999-05-12) > > Post #4: [Retro] Doom 3 (2004-08-03)
It happened. Retrolemmy turns 1 as of today, juli 20th.
This year has flown by. But knowing that lemmy only was on 0.18.1 it also feels like such a long time ago. I have learned so much thanks to this site. But still have so, so much to learn.
I want to thank everyone here on retrolemmy and lemmy as a whole for being here. For making this my new home online after the reddit exodos. I want to thank spez (fuck you spez), because without him this amazing place on the internet wouldn't be here. I want to thank @Die4Ever@retrolemmy.com for making time to help out here. I want to thank all the mods on the communities. I want to thank my family, for being patient with me when I broke the page again (and again and again) and spent the evening trying to fix it.
Most of all, I want to thank you, from the bottom of my heart, for giving this place a shot, and being here.
To another year of awesome retro fun!
Cheers.
Hello,
The server had some stability issues, so I decided it was time to upgrade. The new server has a few more cores, double the memory and a disk upgrade. (the disk upgrade was not needed, but included in the package, and it can't hurt)
I assume most stability issues have been fixed now. If you notice anything, feel free to contact me here on lemmy or reply to this thread.
Thank you for your patience!
Monthly online discussion and roundtable podcast featuring one DOS game per episode.
>You're in a Nazi prison, with a dead guard on the floor in front of you. You take his gun. Now you can fight your way out. This is the exciting premise of 1992's Wolfenstein 3D, developed by id Software and published as shareware by Apogee. > >Now we all know Wolfenstein 3D was not the first FPS game ever made, or the first FPS id Software made, or even the first Wolfenstein game. But it's definitely one of the most foundational games for the first-person shooter genre, so all the more reason for us to finally check this one out for March, which is when we try to do a big blockbuster FPS game every year. > >We have two guests joining Martijn ("Tijn") and Florian ("rnlf") for this episode. First of all long-time DGC veteral Bjorn ("TigerQuoll"), who not only joined the discussion on the forums for this month, but who also made a Wolfenstein 3D level pack for us all to enjoy! See the links below to get these. Also joining is first-time podcast participant Jake, for whom Wolfenstein 3D is one of their favourite games ever. > >We also got two voice messages, one by watchful and one by Albrot. Thanks a lot for those! Also many thanks to DGC member console, who helped us again to edit this episode. All your support is much appreciated, we couldn't make this show without it. > >Enjoy!
Direct mp3 link here or use your podcast app of choice.
You can also follow them on Mastadon here
Single-layer platformer editing anyone? :P For today's Ancient DOS Games Mod video, Gemini's going back to the original Duke Nukem to do some level editing and to talk about how it works, what the limitations are, and what tool to use to do your editing the most effectively! ----------------------...
cross-posted from: https://slrpnk.net/post/11368425
EDIT: It seems to have been fixed thanks to @graycube@lemmy.world. Running analyze verbose;
in postgres.
After updating to 0.19.5 from 0.19.3 my postgres is often using up 500%+ of CPU according to docker stats and often going to 100% CPU on most cores according to htop. Also noticed in the uptime monitor: !
htop shows one of the 5 postgres processes constantly on UPDATE. I think this might be part of the problem.
I'm not comfortable with postgres and am honestly completely in the dark how or where to mitigate or even pinpoint this issue.
Any help would be appreciated.
We updated to 0.19.5. This was not as smooth as I had hoped, and due to that the page was offline for almost a day while I had to troubleshoot and figure out what went wrong.
I'm sorry for the inconvenience this may have caused. But as far as I know, we are fully operational.
If there are any other problems, please let me know by sending me a private message, or putting it in the comments under here.
Thanks for your patience.
Happy 25th anniversary to the final version of Street Fighter III!
This game perfected the 2D tournament fighter genre, after first getting the crown with Street Fighter II. The advanced combo system and gameplay, smooth and detailed 2D sprite animation, and player roster size made this a fan favorite of the series.
Wikipedia Synopsis
"Street Fighter III: 3rd Strike - Fight for the Future"|ストリートファイターIII サードストライク ファイト・フォー・ザ・フューチャー is a 2D fighting game developed and published by Capcom, originally released in 1999 for the arcades and in 2000 for the Dreamcast. In 2004 it was released on the PlayStation 2 and Xbox. A downloadable online version titled "Street Fighter III: 3rd Strike Online Edition" was released on PlayStation Network and Xbox Live Arcade in 2011.
"Street Fighter III 3rd Strike" is the second and final follow-up to "Street Fighter III", following "Street Fighter III: 2nd Impact". Like its predecessors, it runs on the CP System III hardware."3rd Strike" increased the character roster by adding five new characters, notably including Chun-Li. It also added further refinements to the previous game's play mechanics and rules. The game was well received in all of its versions and has since been regarded as one of the greatest fighting games of all time. On 29 May 2018, "Street Fighter III: 3rd Strike - Fight for the Future" was released as a part of the "Street Fighter 30th Anniversary Collection" for the Nintendo Switch, PlayStation 4, Steam, and Xbox One.
Videos
World of Longplays - Arcade Longplay [373] Street Fighter III: 3rd Strike
Panda - SHOULD YOU PLAY STREET FIGHTER III: 3rd STRIKE Feat. Justin Wong
CEO Gaming - CEO 2023 SF3 3rD Strike GRAND FINALS - JWONG vs RICKY
Links
About !retrostatus@retrolemmy.com
This is the third post in this brand new community for big milestone anniversaries of retro games (15 years or older, every multiple of 5 years). See our sidebar for more info and resources for making your own posts here.
Post #1: [Retro Platinum] King's Quest: Quest for the Crown (1984-05-10)
Post #2: [Retro Platinum] Teenage Mutant Ninja Turtles (1989-05-12)
!retrostatus@retrolemmy.com is a community celebrating retro.
From the sidebar:
For posts on the big anniversaries of retro games, gaming hardware, and more.
- 15 years - Old
- 20 years - Retro
- 25 years - Retro Silver
- 30 years - Retro Gold
- 35 years - Retro Platinum (and every 5 years after)
!retrostatus@retrolemmy.com is a community celebrating retro.
From the sidebar:
For posts on the big anniversaries of retro games, gaming hardware, and more.
- 15 years - Old
- 20 years - Retro
- 25 years - Retro Silver
- 30 years - Retro Gold
- 35 years - Retro Platinum (and every 5 years after)
cross-posted from: https://retrolemmy.com/post/6261478
Happy 40th anniversary to the first game in the King's Quest series, one of the first graphical adventure games, and where Sierra really made their name.
This game also kicked off the Adventure Game Interpreter (AGI) engine, which Sierra used for many games. Wikipedia says: They employed it in 14 of their games between 1984 and 1989, before replacing it with a more sophisticated engine, Sierra's Creative Interpreter. There's no Wikipedia article for the SCI engine, but I know it was used in Phantasmagoria and Shivers, here is the ScummVM wiki page for SCI instead.
Wikipedia Synopsis
King's Quest: Quest for the Crown is an adventure game developed by Sierra On-Line and published originally for the IBM PCjr in 1984 and later for several other systems between 1984 and 1989. The game was originally titled King's Quest; the subtitle was added to the games box art in the 1987 re-release, but did not appear in the game.
It is the first official part of the long King's Quest series (not counting 1980's Wizard and the Princess), in which a young knight, Sir Graham, must save the Kingdom of Daventry to become the king. Designed by Roberta Williams, the game was revolutionary and highly influential in the evolution of the graphic adventure game genre by introducing more detailed graphics and animation.
An official remake titled King's Quest I: Quest for the Crown was released in 1990. An unofficial remake was released by Tierra Entertainment in 2001.
Videos
Space Quest Historian - King's Quest: A Fair and Balanced Retrospective
Power Pak - King's Quest - The First Adventure
Links
About !retrostatus@retrolemmy.com
This is the first post in this brand new community for big milestone anniversaries of retro games (15 years or older, every multiple of 5 years). See our sidebar for more info and resources for making your own posts here.
cross-posted from: https://kbin.social/m/Anbernic/t/1016232
> "We've already seen the likes of the Analogue Pocket, RG Nano and Powkiddy RGB30, and now Anbernic is adding another system to the list in the form of the recently teased RG Cube..."
I'm happy to announce the new addition to our admin team: @Die4Ever@retrolemmy.com
He's mostly known as the owner of mods4ever and all associated projects. Including, but not limited to randomizers for games like Duke Nukem 3D and Unreal, working on Scummvm's Groovie engine, and their lemmy page housing communities for said randomizers and on there you can find your main stop for the "The 7th Guest" game series: !stauf_mansion@lemmy.mods4ever.com.
He also used to speedrun The 7th Guest.
If you have any questions, you can message him or me directly on here or leave a comment.
Welcome to the team!
YouTube Video
Click to view this content.
I've started replaying this recently, and it still hold up.
Only downside is that it's a bit slow. But with some snacks and drinks this is a great time killer!
Yippee!
After a user created half a dozen accounts in a span of 24 hours to "battle" a ban on a lemmy.world community, I'm regretting to inform that I have added an application questionnaire to the account creation process.
I want this instance to be a inviting and hassle-free home for any enthousiast of the retro kind. And unfortunately this means it's a little less accessible, and might take a bit before your account can be in use.
I will get to your application in due time, and will check regularly every day.
I hope this will catch trolls and obvious abusers more easily before they become a pain in the ass of the mods of communities.
I'm sorry for the inconvenience.
If you have any questions or complaints feel free to reply to this post or send me a message.
YouTube Video
Click to view this content.
Tl;dw: he backported dotnet v2 to windows 95, adding the possibility to port software and games to Win95.
Visual studio still has the option to export to dotnet v2 in the current version.
cross-posted from: https://lemmy.mods4ever.com/post/172
> Here's a list of different places you can chat about this series of games. We're a bit divided, but the fans are out there!
>
> !stauf_mansion@lemmy.mods4ever.com - This Lemmy community, you're here right now! If you need a Lemmy account then go here and make the account. (Sorry, my server is too weak!) If you already have a Mastodon account (and you're feeling brave/technical) then you can put @stauf_mansion@lemmy.mods4ever.com
into the search box there and follow that account.
>
> https://discord.gg/Hss5cJg - Stauf's Mansion Discord. Pretty active with a good number of fans. ALSO HAS Stream Detective so you can find people streaming these games on Twitch! Very fun to watch people fumble through the puzzles for the first time and chat with them, just be careful with backseating. Make sure you assign yourself the roles to get notifications for Stream Detective, ask in there if you need help.
>
> https://www.reddit.com/r/7thguest/ - Reddit community. Not very active, but with a good post or crosspost there could be people from outside the subreddit finding it.
>
> https://www.facebook.com/groups/the13thdoll - Facebook group. Lots of fans for all the games here, very active.
>
> https://mastodon.social/tags/the7thguest - Mastodon hashtag, you can follow hashtags on Mastodon so they automatically show up on your home feed, very handy! Also check the hashtags for#the7thguestvr, #the11thhour, and #the13thdoll and whatever else you want.
>
> https://www.gog.com/forum/the_7th_guest_series - GOG Forum. Mostly tech support questions but there are a lot of fans there.
>
> https://www.gog.com/forum/the_13th_doll_a_fan_game_of_the_7th_guest - again a GOG Forum but for The 13th Doll. Still mostly tech support questions.
>
> https://www.twitch.tv/search?term=the%207th%20guest - Twitch categories so you can watch people playing the games live and chat with them (just be careful with backseating). Open each one and click Follow to add the game to your followed categories list. But honestly you're better off joining the Discord and using the Stream Detective inside there.
>
> https://twitter.com/hashtag/The7thGuest?f=live - Twitter hashtag. Unfortunately you can't follow a hashtag on Twitter, so you gotta just check it manually. Also check hashtags for #the7thguestvr, #the11thhour (although there's some noise in there), #the13thdoll, and any other game you want. (Make sure to switch to the "Latest" tab instead of "Top")
>
> Any other places with fans of the series? Let me know! I'm mostly hanging out here and in Discord, but I'll probably see you if you post to any of the others!
YouTube Video
Click to view this content.
DOSBox Staging is a modern continuation of DOSBox with advanced features and modern development practices, giving you the great compatibility of classic games with plenty of extras. A new release is available with DOSBox Staging 0.81.0 and it brings with it quite a number of changes to improve a who...
Love me some old games.
- Duke Nukem connoisseur
- Doom lover
- Lemmings ally
- Commander Keen stan
Retrolemmy Admin