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It's almost the week-end, what are you guys going to play? Also, could we have a monthly thread for July?
  • Moonlight Rabbits, an incremental/idle game with adorable bunnies!

    Also Stardew Valley with friends again, and My Next Life as a Villainess: All Routes Lead to Doom! -Pirates of the Disturbance-. The latter is an otome game (basically think a visual novel specifically aimed at women, and romance is a major component) based off the My Next Life as a Villainess anime/manga.

    In the anime/manga, a girl who loves otome games dies and gets reincarnated into the villainess of one of the games. That villainess dies or is exiled in misery in a lot of the game's ends, so the girl tries to prevent those things from happening. The girl is a really nice person unlike the original villainess, and inadvertently ends up attracting a ton of suitors, both male and female. She's also super romantically oblivious to any advances towards herself since she is thinking of herself as the game's villainess, and she's canonically, self-acknowledged in the game to be dumb, so it is way less infuriating than it would be in most other media. It's a romcom. And then it got an actual real-life otome game made out of it, the one I'm playing, which also seems to be a romcom.

  • Deleted
    Otome Games [not mine]
  • If you check the view of the community from lemmy.world the last post visible is from a month ago

    … oh crap. I might as well just start my own community on kbin.run and post here again in a month or so as to not come off as a super spammer repeating the same topic.

    Thank you so much for helping! I really appreciate it! And I do hope visualnovels gains some traction. Propping up dead communities hurts…

  • Deleted
    Otome Games [not mine]
  • I'll be honest, I 1) have no problem with straight males enjoying content aimed at them, including male-gazey content. I am 2) a woman extremely disinterested in that. I think the entire reason on Reddit we congregated on r/otomegames and usually didn't bleed into r/visualnovels is because r/visualnovels catered mostly to men, and although that's fine there also wasn't much there for us. I took a brief look at your link and although it does have gender-neutral stuff like Ace Attorney, the one otome post has two downvotes and zero upvotes despite being on topic, and I see a lot of romance games aimed at men sexually interested in women. So sorry, but definitely not for me. Yes, those downvotes might be the obligatory few downvotes on nearly any Fediverse post I see ever no matter how inoffensive and on topic, but still, no approval balancing it out… nevermind, I read it wrong, two upvotes. My point about content I actively do not want to see (though I am okay with others consuming it) being prominent there as well as neutral news still stands. (Yes, I can handle male gaze in shows, I really enjoyed Kobayashi's Dragon Maid. But it feels a little different to play as a guy where at least part of the goal, whether explicit in game or just a goal in real life and not part of the main story, is to see women in a manner sexually exciting to a straight man. And although most otome aren't quite sexual, and more about romance, I feel some men might also not want to see content focused on games where a big goal is to romance a man as a woman, presented in a femgazey way or a way tailored to our desires even if not sexualized.)

    I know of the Lemmy alternative and I think I was ignoring it because at first, otomegames@kbin.social did have activity, and the Lemmy one was overrun by just reposts of fan art someone else drew (at least with attribution) and I preferred majority-discussion over a replication of that particular game's tag on Pixiv. Also, oh god the English errors on the rules. It seems to have died so I might try that if this doesn't work. Does Lemmy have a way to get inactive mods removed and replaced? Thank you for the recommendation!

    (So why don't I just recruit from the subreddit? Already tried when Lemmy and Kbin were getting their big population boom from the API drama. I got shoved into the Self-Promotion Sunday threads that nobody pays attention to.)

    I know kbin.social has issues but I figured the federated nature of the Fediverse meant we could still post to communities there without being on it ourselves. Is the issue that the posts will be frequently inaccessible? I am a little confused.

  • Man coaxes nest of 6 cute baby bunnies out from his garden
  • Clicking that on Kbin gives me a 404 Not Found, clicking that on Lemmy works.

    What I typed in was !bunnies@lemmy.world which I got from the sidebar of Lemmy communities. I have had other people bring up the format with the exclamation point before, this is the first time I'm being told to put in what I see in the URL on Lemmy. I really wish people would just make the different linking methods compatible between Lemmy and Kbin, I always try to accommodate for both and somehow always end up with a comment telling me I did it wrong even though I try to listen and do what the comment says.

  • Eastern Cottontail I saw on a walk yesterday.
  • I love Eastern cottontails! Thank you for sharing! How did you get such a nice picture? Mine are often more grainy because I have to use the zoom feature on my phone or get a small picture. The bunnies run away if I get too close. So I have actually taken tons of pictures that never make it to Lemmy

  • Man coaxes nest of 6 cute baby bunnies out from his garden

    I am so pleased that @bunnies (!bunnies for Lemmy users) welcomes wild bunnies too. If I recall correctly, you could occasionally find a post about them on r/bunnies and r/rabbits but both were intended purely as communities for pet bunnies. Wild bunnies are cute too ;-;

    4
    [Meta] Did we drop the "what are you playing" monthly thread? Also, mods haven't been active for a while, should someone take over?
  • Same, started playing with a friend and now I'm back on the Stardew grind in singleplayer too. Doing a challenge run where I try to complete the community center without ever buying from Pierre (except for the backpack upgrades) or Joja, and without ever going in the mines. The real blocker on this is quartz. My only route to obtain it is fiddling in peoples' trash and it is a rare drop.

  • It's almost the week-end, what are you guys going to play?
  • I have seen Noita recommended so many times for deep/complex games or games with a cool magic system.

    I have also never fired and bought it because I don't tend to like roguelikes and I hear it can be very frustrating, though some mods help with that. Not sure if I should buy.

    (Or I could just see if a friend would let me try theirs first :P)

  • It's almost the week-end, what are you guys going to play?
  • I watched a quick trailer for Workers and Resources and the part focusing on a bus driving made me think of a head-in-the-clouds fantasy cool thing:

    a city builder game. Click on a truck driving through to switch to a driving sim (think American/Euro Truck Simulator), on a train to a train sim, on a bus to a bus sim… Click on a person walking on the street and you get a The Sims-like interface and get the ability to switch into that game mode. And even though this is probably highly unrealistic and already too much, so why am I even thinking about scope, you could limit scope by locking to just this one city. Any vehicle routes out of the city have the vehicle disappear when you get to the city border. Sims already limited itself to one town/city, do that the same way.

    After reading a few reviews for W&R apparently it scratches both a Transport Tycoon-type itch and regular city builder itches, so sort of like my above idea—a few games in one. Apparently it can be micromanagey, which appeals to me when I'm in a certain kind of mood.

  • It's almost the week-end, what are you guys going to play?
  • I just played some Stardew multiplayer with a friend. First time I have broken out the game in about a year, and what with 1.6 being newly out, now I feel like playing singleplayer…

    Also multiplayer Minecraft with friends.

    When I was a kid, I played so many more games on my own initiative. Now that I'm older I seem to need to be incentivized to play a game by "your friend is playing this game!" But that does set me in more of a gaming mood afterwards…

  • A list of casual communities on Lemmy (that aren't just tech news or politics)
  • I'll never remember the difference between !communityName@instance and @communityName@instance. When I go to view the community name and rules, at least on Kbin/Mbin I see it listing itself as @communityName@instance. I think I had a similar issue awhile back

  • [iOS] [5 Glitch Games adventure games listed in thread]

    Another Tomorrow $5.99 -> Free

    Forever Lost: Episode 1 HD $2.99 -> Free

    Incoherence $3.99 -> Free

    Recursion $3.99 -> Free

    Station 117 $1.99 -> Free

    All of these are premium titles without any ads. In-game hints are included without any micro-transactions.

    0
    [Epic Games] - Marvel's Midnight Suns
  • I always appreciate the Epic posts. I know it is a known weekly thing, I also tend to forget with all the other things going on in my life to actually go claim the weekly free game. Your posts remind me to do that.

  • [iOS] btw – puzzle maze
    apps.apple.com ‎btw – puzzle maze

    ‎Engaing, innovative, minimal puzzle game with dozens of levels. The aim is simple: you need to move through the field and pickup all the circles. The problem is they are visible only on one of two colors – that's why you should use toggles to switch the light. *** How to play *** The design is ...

    ‎btw – puzzle maze

    $1.99 -\> free

    0
    [iOS] memetomo
    apps.apple.com ‎memetomo

    ‎●There are over 2 hours of single-player adventure content. ●The enemies in the single-player adventure are quite challenging, and it's best to choose your opponents according to their level. ●You can create your own cards and show them to your opponents in online battles, as well as share your cre...

    ‎memetomo

    Self-describes as a cat meme card game. $3.99 -\> free.

    1
    The Great Indie Game Recommendation Farmers Market!
  • As a walking simulator hater (not going to say "if you like them you are not a gamer", they are just personally not my speed), I enjoyed Stanley Parable a lot. Hades is kind of similar in that I don't like roguelikes but I do like it.

    Kingdom looked so interesting but actually playing it drove me up the wall for reasons I cannot articulate even today.

  • Bunnies are Clouds

    Cute, heartwarming animation. I personally find the music a bit sad and unfitting, so you may want to watch on mute (or not, music is subjective). The sound is just music, so you won't miss any cute sound effects.

    0
    Bunny flop

    11 seconds. Flop at 0:04

    0
    [Steam] ENDLESS™ Legend
    store.steampowered.com Save 100% on ENDLESS™ Legend on Steam

    ENDLESS™ Legend is a 4X turn-based fantasy strategy game by the creators of ENDLESS™ Space and Dungeon of the ENDLESS™. Control every aspect of your civilization as you struggle to save your homeworld Auriga. Create your own Legend!

    Save 100% on ENDLESS™ Legend on Steam

    Ends May 23 @ 1:00pm.

    4X turn-based fantasy strategy game. Control every aspect of your civilization as you struggle to save your homeworld Auriga.

    4
    [iOS] ‎A Noble Circle
    apps.apple.com ‎A Noble Circle

    ‎A noble circle's journey through Flatland, a two dimensional world (try out A Noble Circle - Prologue, it's free). Inspired by the novella "Flatland: A Romance of Many Dimensions," Edwin Abbott Abbott, 1884. - No ads. - No micro transactions. - No crippled gameplay. - No data requirements (playa...

    ‎A Noble Circle

    A noble circle's journey through Flatland, a two dimensional world. Inspired by the novella "Flatland: A Romance of Many Dimensions," Edwin Abbott Abbott, 1884.

    Played this awhile back, it was fun.

    0
    Anon teaches a girl D&D

    Post taken from Reddit, made by u/love61x57rh whose account is suspended so I can't link to it.

    Transcription

    \>trying to teach a girl how D&D works

    \>makes half-orc rogue

    \>I'm loving the concept

    \>first fight starts

    \>Okay, DM. I spray the enemy with water!

    \>What? You can't do that.

    \>Why not? Aren't I half orca?

    6
    Rabbit

    Very short video. Shows bunny, camera moves, shows bunny hopping away

    2
    What is your favorite reflavor/reskin of officially published RPG material?

    When I say "RPG material," I mean things like statblocks, classes, etc.

    21
    The original Sir Bearington story

    Post taken from Reddit, made by u/Zagorath who is likely @Zagorath@aussie.zone here, and transcription taken from u/flippant_gibberish OCRing it on Reddit.

    Transcription:

    Have you ever watched Animaniacs? Have you ever seen any of the "Chicken Boo" episodes?

    We had been playing a campaign for quite some time, allowing us to become high level. During the course of our game, our druid Onar took the Leadership feat after earning the respect of his peers in the Gatekeeper sect. He awakened his animal companion and took him as a cohort. We were somewhat perplexed by Onar's decision to have the bear take all his PC levels in rogue, especially by the amount of money that Onar spent buying his cohort magic items that boosted the disguise skill.

    During a timeskip, Meatfists the awakened bear rogue had resurfaced as Mr. Bearington, a gentleman of high society wearing specially tailored bear sized suits and a monocle. A dandy of few words, he was a respected patron of the arts, medicine, and a known connoisseur of gourmet cooking. His attendance at upper crust functions was expected and though his thick accent often obscured his meaning, it only added to his mysterious allure.

    Occasionally though, there would come one of those rare moments when Mr. Bearington's disguise was prepared below his normal impossible level and a random party guest just happened to have a rare moment of impossible insight.

    "Oh, my god! That's a bear! That's a giant bear!" Silence would roll through the ballroom. "Don't any of you see it!? That is a giant bear in a suit!"

    The mayor swiftly steps forward: "Mr. Bearington is a pillar of our community and he will not suffer the slander and mudslinging of a nincompoop! Methinks, if you cannot handle your wine you should not partake! Guards, remove this man from the grounds!"

    "Why won't any of you listen! He's a bear! He's a beeeeaaaar!" He would yell as he was dragged kicking and screaming from the premises.

    "I'm terribly sorry about that Mr. Bearington."

    "Rar. Rararar."

    "I assure you I do not tolerate that sort of behavior."

    "Rar! Rarar."

    "Why don't we retire to the dinner table? I've had the chef prepare an extra rare steak, just the way you like it. Let us dine, we can forget all this unpleasantness, and get down to words on the new opera house.

    "Rawr!"

    5
    [iOS] Artificial Superintelligence
    apps.apple.com ‎Artificial Superintelligence

    ‎You’re a startup founder building the world’s first sentient supercomputer! Slide either left or right to train your AI, handle the bizarre requests of Silicon Valley residents, and explore parallel universes. If you can keep your employees, your investors, the government, and the internet from t...

    ‎Artificial Superintelligence

    This is a game, not another AI app. $3.99 to free

    0
    [Repost] [Digital Piracy] The rise of EMPRESS

    I didn't write this, u/Rumbleskim on Reddit did. Their account was suspended so I can't link their profile. Original post here.

    [Digital Piracy] The rise of EMPRESS - How one woman turned the pirate underworld on its head, waged a solo war against the entire game industry (and won), went mad with power, started a messianic cult based on high school-level philosophy, and faked her own arrest to spite her rivals and haters

    An Introduction to Piracy

    Most of us have torrented something at some point, whether it’s a game, movie, book, song or TV show, but just for those who haven’t, I’ll explain the basics.

    When you go to a site like The Pirate Bay or Kick Ass Torrents, and click ‘Download Torrent’, all you’re really getting is a link. Programmes like Bittorrent or Vuze are able to open those links, and will let you download almost any file, legal or not. But you’re not downloading it from a server somewhere, a website, or a single person, you’re downloading it from dozens, sometimes thousands of people at the same time, all around the world. Those are known as ‘seeders’. And while you do that, other people are downloading the file from you. They’re ‘leechers’. The original distributor of the file created that torrent, and submitted it to torrenting websites so that other people could find it, but once they’ve shared the full file once, they can break off their connection to the torrent.

    This is known as ‘Peer to Peer’ file sharing, and it’s the primary means of distributing media illegally, because it’s basically impossible to stop. If a website is hosting episodes of Game of Thrones, you can shut the website down. If a person is sending out files, you can sue them. But no company or corporation, however powerful, can stop a torrent (though many have tried).

    Sharing a movie or a song is easy – you just distribute the file. It will work no matter who downloads it. But games are different. Since a game is made up of loads of files working in tandem and tangled up in a confusing spider-web of code, the developer is able to ‘booby trap’ the game so that it doesn’t work when it’s copied.

    For as long as developers have been doing this, savvy hackers and programmers have been working to undo it. When they do, the developers go back to the drawing board and come up with something smarter.

    Cassettes were easily duplicated, so the industry invented consoles with more secure cartridges and built-in ROMs that could detect fakes. Pirates reverse-engineered the consoles to make their own duplicate consoles which could run both legitimate and fake copies. So the industry moved to CDs, because they had more storage space and could be fitted with new security features. Pirates cracked the CDs. Developers started requiring a game key, so pirates created key-generators to fool them. The developers came back with copy-detection software, so the pirates cracked the software. The companies started using DRM that forced players to remain connected and logged into the company’s servers at all times. Pirates cracked that too.

    This game of cat-and-mouse has been going on for decades, steadily growing more complex and inscrutable. The stakes are high. By some estimates, piracy costs tens of billions a year. By other estimates, it costs almost nothing. To the game industry, every pirated game is a lost sale.

    But who are these pirates, anyway?

    The Warez Scene

    Pirates tend to work in tightly-knit ‘Warez’ groups, and these groups are bound together in a secretive, world-wide, decentralised network called ‘The Scene’. While the Scene has no leader, it has come to adhere to strict rules and regulations. If a release breaks these rules, other groups will ‘nuke’ it – flagging it as bad content. From the outside, they may seem like the Robin Hoods of the industry, stealing video games from the rich and distributing them to the poor, but don’t let that fool you. Warez groups are motivated by competition, not generosity. They all want to be the best. The first group to release a cracked game wins – any cracks to release after that are considered worthless (and are subsequently nuked). There’s no prize, of course. But in the Scene, prestige is its own reward.

    In one of their info files (often the only way a group communicates with pirates), the group SKIDROW said the following:

    > Keep in mind we do all this, because we can and because we like the thrilling excitement of winning over the other competing groups. We absolutely don't do all these releases, to please the general user that rather want to spend their cash on updating to the latest hardware, and sees the scene releases as a source to play all these games for free. Enjoy playing and remember if you like it, support the developer!

    The group MYTH said the same thing:

    > We do this just for FUN. We are against any profit or commercialisation of piracy. We do not spread any release, others do that. In fact, we BUY all our own games with our own hard earned and worked for efforts. Which is from our own real life non-scene jobs. As we love game originals. Nothing beats a quality original. "If you like this game, BUY it. We did!"

    The Scene comprises thousands of active groups, most flickering in and out of existence within the space of a few months. Some came and dominated for a while, but couldn’t adapt to the challenges companies placed before them, and inevitably faded into obscurity. Every era of piracy had its big names. PARADOX, RELOADED, SKIRDOW and RAZOR1911 are all good examples. The competition was fierce, so no single group held on to the spotlight for long.

    But everything changed when the industry pulled out its trump card.

    Denuvo Anti-Tamper

    Denuvo is a piece of anti-tamper software, developed in Austria and first released in September 2014. At first, pirates saw it as yet another obstacle which would be overcome and set aside. But it gradually became clear that Denuvo was going to be more of a challenge.

    I’m not remotely intelligent enough to go into exactly what Denuvo does in detail, though these people are. It’s difficult to understand because it was designed to be. But the simple version is that it scrambles the code inside the .exe (the file that boots the game) and decrypts it on the fly, using information from Denuvo’s servers, and from your computer. The first time you run the game, it will tailor itself to the nooks and crannies of hardware, which acts kind of like a fingerprint. This way, it can detect if it’s been copied to a different device, or if the .exe has been tampered with.

    It’s hard to overstate how big a difference Denuvo made. At a time when games were being cracked less than a day after hitting shelves, this software could keep them out of pirates’ hands for literally years. Many people on the Scene thought Denuvo was truly impenetrable. That reputation got around, and soon almost every game came with it baked in.

    There are claims that Denuvo has all sorts of negative effects on games, from slowing load times to taking a toll on hardware. It’s also possible that due to the way Denuvo works, once the company stops supporting older games, or new hardware becomes too different to old hardware, gamers may be totally unable to play. There’s a lot of debate about whether these effects are real but it's hard to know who to trust, because everyone has a narrative to push. Pirates go to great lengths to discredit Denuvo, and corporations work hard to defend it.

    > “The Denuvo anti-tamper technology is ultimately to protect the gaming industry and ensure game studios have an ability to continue to invest and build new games,” said a representative in a statement. “On PC, a large proportion of games (especially the AAA games) tend to be protected for a period of time to protect the monetization of the games being launched—say six months or 12 months for example.”

    It took three months for the first breakthrough. 3DM, a warez group from China, successfully breached Denuvo on 1st December 2014. Thirty days after it came out, 3DM released Dragon Age Inquisition onto the Scene. But major video games made most of their sales within the first month, so that was still a victory for the developers.

    Games came out in drips and drabs for a while. In all of 2015, only six games were cracked. 3DM gradually fell behind their biggest competitor, CPY. When CPYp cracked Metal Gear Solid V only nine days after it hit shelves, there were optimistic whispers that perhaps Denuvo could be defeated after all. But that was a folly.

    In January 2016, Rise of the Tomb Raider came out, and with it was a new and improved version of Denuvo. Whatever had changed, it was enough to terrify 3DM. Within days of its release, they admitted defeat.

    > “The last stage is too difficult and Jun nearly gave up, but last Wednesday I encouraged him to continue,” the founder, known by her internet handle “Phoenix”, said.

    >“I still believe that this game can be compromised. But according to current trends in the development of encryption technology, in two years’ time I’m afraid there will be no free games to play in the world,”

    3DM all but disappeared from the Scene after that. CPY was the only group left with any prospects of taking down Denuvo. They toiled quietly in the background for days. The days became weeks. Weeks became months. And the video game piracy community fell into a long, deep hibernation, fuelled only by memes and indie games.

    And then one morning, it awoke. Tomb Raider had been cracked. It had taken 193 days, but CPY had done it.

    >The day CPY gave us Hope again ...

    After that, the games began to release more regularly – around a week or two apart. Since CPY was the only group capable of breaking Denuvo, they owned the Scene in a way no other group ever really had. From August 2016 through to May the next year, almost nothing got cracked without their input. It still took at least a month to crack a single game, but the number of days gradually got smaller and smaller. When Resident Evil Biohazard got cracked within five days, the call once again went out that Denuvo had truly been defeated, for sure this time.

    >And the scene and outsiders of the scene have completely dismantled and destroyed them. Far cry from the fear everyone originally had. Every new protection is scary at first but when it comes down to it...if there are people smart enough to create it...there are people smart enough to reverse engineer it! Cheers to all the groups and individuals who crushed them and will continue to do so as it evolves.

    Over time, CPY started collaborating more with other groups, who themselves picked up the tricks for circumventing Denuvo. BALDMAN and STEAMPUNKS began to dominate between June and October 17. Between them, there were pirated games coming out almost every day. CODEX was there too, first working on collabs, and then on their own. From 2018 to 2020, they made up most of the releases, and CPY made up the rest.

    And there was also a woman called EMPRESS.

    Long Live the Queen

    The rise of EMPRESS didn’t come as a shock; it was a gradual takeover. She first appeared under the name C000005, and had a history working with the popular cracker CODEX. Her first Denuvo cracks under the name EMPRESS came in mid-2017 as part of larger collaborations. One of these, ‘Total War Warhammer 2’, involved no less than six scene groups, plus EMPRESS on top.

    She worked her way up from three collabs in 2017, to five in 2018, and a few the next year too, and it wasn’t until her solo debut with the cracked version of ‘Planet Zoo’ that she really made waves.

    Between October 2020 and July 2021, EMPRESS would reign supreme. Of the fifteen major cracks during that period, she was behind eight.

    But it wasn’t just her skill that drew attention. It was the fact that she bucked every trend in the Scene. She wasn’t part of some secretive group, she was one woman out to declare war against an industry worth tens of billions, and she won, with nothing more than her own intelligence. The normal Scene motivations of glory and prestige meant nothing to her (so she claimed), it was all about saving games. She made the cardinal sin of commenting on the CrackWatch subreddit, and did it freely. She posted polls asking what games the community wanted next, called out her competitors, interacted with fans, and shared her (often enigmatic) philosophical views. And unlike the other groups, she accepted donations.

    In short, she was everything the Scene hated. But they couldn’t touch her – none of them could. She was one of the only people in the world capable of breaching Denuvo, so no-one could justify any measures against her. And even if the Scene tried to ‘nuke’ her releases, people would download them anyway – such was her fan following.

    >Groups targeted whichever games they pleased, insulating themselves from outside input, to say nothing of requests. And a lot of the time, they didn’t update their releases to account for bug fixes or software changes, fating their achievements to obsolescence. Empress doesn’t think they loved video games. They loved themselves, and winning. “Everything they did was just a way to ‘prove’ themselves and boost their fake meaningless Egos,’” says Empress.

    EMPRESS became the closest thing the piracy community had to a celebrity. People loved her.

    In a February interview with Wired, EMPRESS said she had been called to the purpose through dreams. A copy of Dark Souls 2 floated before her, wrapped up in chains made of numbers, and as she focused, she began to see what every number meant ‘universally’. Looking deeper still, she entered ‘The Zone’, which allowed her to ‘SEE MORE into everything’, and shatter the chains. When asked about her process, EMPRESS said, “By mixing philosophy with coding. It’s very complicated. I have a ‘Goal’ that no one else has. I have no need for Ego.” This is the kind of larger-than-life persona she adopted.

    Of course, there were those who simply couldn’t believe Empress was a woman. She had to be a man – or even a group of men. To this, she said:

    >”to all the GENDER FREAKS out there who keep claiming out of their own ass that I am a male, I am so sorry to ruin your fantasy dreams of a trans cracker is false and yes I am actually a woman. Next time if you want to speak about your pathetic fetishes, you better look at yourself in the mirror.” She would later say, “i am 23 years old, and i am beautiful AS HELL. but i don't care 1 bit how i ‘look.’ i care of what i ‘Do.’”

    The Wired interview is revealing and bizarre in equal measure.

    > “i think the main problem is that people ‘fail’ to see Video Games as the pinnacle and max potential of ‘art,’” Empress says that as a child she was a “very strange girl who did not like the ‘Real World’ as much as other people seem to.” More than the average gamer, she says, she has always taken games seriously not just as a way to pass the time, but as places to go and be. She loved Tetris on the NES, for when she wanted to “go ‘beyond’ the human limits in terms of ‘Response’ and ‘creativity.’” She loved Megaman 1, “for philosophical reasons that people do not understand.”

    > “i always keep in the ZONE till i crush their pathetic puzzle prisons,” she says. Cracking DRM has taught her that the only real way to view the games industry right now is through the lens of philosophy. Philosophy helps people discern what is valuable, she says. And to discern what is valuable, you must look for higher truths. The higher truth in gaming, she says, is that “wanting to preserve something you ‘Buy’ should NEVER be a ‘Crime.’”

    > Recently, she cracked Anno 1800, which layered three types of protection, Denuvo on top. “No one else does this because it requires insane amount of focus, dedication and endless passion. I was able to achieve this only in several months of research. it was HELL to say the least.”

    The video game piracy community had long been a separate world to the Scene. Each understood the existence of the other, but didn’t care about their motivations, only their results. Gamers didn’t give a shit about the bizarre Warez industry or its search for clout; as long as cracks came out, that was all that mattered. And vice versa, as far as the Scene was concerned, gamers existed only to reinforce that clout. It was a confused but mutually beneficial relationship.

    So when EMPRESS came along, espousing virtuous anti-corporate goals and beating the big publishers at their own game, the piracy community fell in love. In fact, her releases were sometimes even better than the official versions. Her fan-following rapidly grew into an almost cult-like obsession. She was half-jokingly called the messiah of video games. The community became full of her bizarre philosophical exercises, reviews, and even a few diss tracks.

    >“The reason why Ubisoft, EA and such companies never remove denuvo from their games is only because they LOVE feeling superior and ENJOY seeing you the customer as PIG under their control or worse.”

    The corporations tried to use her fame against her. She announced her releases ahead of time with a lot of fanfare, and gave regular updates on her progress. So when news got out that EMPRESS was about to crack Assassin’s Creed Odyssey, Ubisoft sabotaged the game so that players couldn’t fight two of the bosses. Then when the crack released, they removed the bug. EMPRESS’s version had to be fixed by other crackers.

    But they couldn’t hold her off forever. The revolution had arrived, and it had found its Robbespierre. When the coveted Red Dead Redemption 2 release came out, she was on top of the world.

    But we all know what happened to Robbespierre.

    Are we Pirates or are we Dancer?

    EMPRESS first began to lose followers through her ‘philosophy’. She had come to believe she had a totally unique view on the world that no one could even begin to understand. As far as Empress was concerned, she had the ‘perfect and totally correct’ answer to all philosophical questions. Whether this sense of grandeur had its origin in drugs, or the praise she was getting, or something else, it’s hard to say. In her first major philosophy post, she said, “I have always had lots of universal philosophy knowledge inside my soul and it always opposes the famous philosophers and thinkers' theories, and pretty much "Everyone else" on this planet.”

    Aside from balking at the audacity of using a platform for piracy as her own personal blog, the community was quick to knock her down a peg.

    >So I guess you read them all? The great thinkers? To verify how you are above and beyond their thinking?

    >Do you understand how utterly arrogant this post makes you? I will tell you why. To put yourself above thinkers like Arthur Schopenhauer, Adam Smith, John Locke, Charles-Louis de Secondat, Immanuel Kant, Thomas Hobbes, Baruch Spinoza, Francisco de Vitoria, Friedrich Nietzsche and so many others. Human beings who have helped shape the foundation of the world we live in today. I am talking about the most basic of basic stuff we now take for granted like property, human rights, democratic governance and rule of law. Without these ideas and those who dedicated their lives to refine them, our world could not be like it is today.

    This was a strong argument, but as someone else jokingly pointed out:

    >bitch shut up, they pirated rdr2

    Which, to be fair, Hobbes and Kant never did.

    The next philosophy post came with a ‘shitlist’ of all the people who had opposed her.

    > many people has put their heart and soul in their replies, and some of them were "very close" to the truth , while others tried their best to be DICKHEADS and speak with a brain of a cockroach. i list them below.

    This didn’t earn her any friends. There were discussions of banning her completely. In order to find a compromise, EMPRESS went and created her own platform, with blackjack and hookers. It wasn’t too successful, but her most ardent disciples happily made the jump, and most of the piracy community was happy to see the end of her bizarre posts.

    But the bliss wouldn’t last. Empress was shortly suspended, her followers scattered. No one seemed to care much about that.

    Fuck You, Pay Me

    You might remember the part when I said EMPRESS accepted donations. That would become a pretty big part of this. The most important thing to EMPRESS was cracking games, but a girl gotta eat. She had a real job. When fans donated money, she was able to take time away from that job to spend on cracking. “How much time I spend in it depends on the amount of donations I receive.” In other words, fans could pay her to get pirated games faster. Empress knew the value of her work, and expected to be compensated for it.

    > requiring money to keep working on this cancer is something that is a "must", and its not my choice or anyone else's.

    >The undeniable truth is-- this life requires this whether we like it or not... because otherwise there is no human capable of just magically producing cracks for the most annoying cancer drm in this world.

    >the most talented crackers in the SCENE left and worked for DENUVO for this same reason ... and to avoid my fate ending up in any negative way too, i am requesting all of your help to keep struggling and crushing this drm with every new version they make.

    In September 2020, she approached the piracy community with a confession. After ending her solo career and joining a more traditional Scene group, she was back. The Scene was dead, she proclaimed, and they wouldn’t be coming to help. In fact, many of the recent Denuvo releases by other groups had been mainly done by EMPRESS. There were even questions of whether the Scene was deliberately delaying crack releases because they were being paid off by the industry. Conspiracies ran wild.

    > If you had high hopes for the scene to make some miracle comeback, I have bad news for you. Even before the busts, the scene's state was already very rotten and most of the people inside are nothing but leechers of fake fame based on on some old ass "glory". I made the Planet Zoo crack in 1 week, I made crack for Total War Three Kingdoms in 4 days and they were both ready to go in early August. But the lack of even tiny bit action from the people who should have moved things forward, made me completely blocked in what it seem to be infinite stagnation. Because I had to wait them, almost 2 months... I couldn't do any progress on Denuvo AT ALL. And as a result I became very tired. And you wait those people to save you? Especially after the busts, 95% of the scene is in dead silence. My mistake was leaving you and going with them in promises of fake support , so I am sorry for that.

    This all lead up to the pitch: there was a new Denuvo variant out there, and if it could be broken, pirates could get their hands on games like Death Stranding and Resident Evil 3. But she would need to dedicate herself wholly to it, and that meant relying fully on donations.

    The Scene didn’t take this lying down. In the info files of their own releases, they slated EMPRESS’s greed and unsavoury motivations. In their crack for ‘Iron Harvest’, the group DARKSiDERS had this to say:

    > As we do this without profit from own pockets, we supply them games, buy em... EMPRESS you are asking money for piracy!!

    >We think thats more rotten then CODEX themselfs!!

    >We also have our real-life jobs todo and we would not ever ask money!

    >SHAME ON YOU! For starters piracys basic princible is...: FREE!"

    >*ALSO THiNG iS

    >You are calling scene toxic just cuz were on one

    >biggest groups. We re really chilled and let ppl

    >do things on their own pace. Most of sceners are

    >Ä bit angry at the fact that codex used/uses

    >MONEY for crackers, scene dont do that usually.

    But EMPRESS was always ready with a response.

    > They must understand I do not care about their shitty competition. We are not talking here about making profit from cracking itself, we are talking about saving the right to preserve your games and own them, because in current days no matter how much money you have, you simply cannot buy true ownership anymore. Instead you have to install 3 launchers and go through several sever authorizations in order to play your games. This missions requires extreme dedication and time put into it. So, yes, naturally requires financing as well, one way or another. Don't you think I don't hate asking for money, but it's how the things are.

    >They said it themselves, they chill and do nothing, because are lazy old bastards, who only speak but never do anything. Also I know about several german groups making money through giving early pre information to p2p sites, so don't give me that scene morality again.

    >DARKSiDERS, you are bottom of the scene with SKIDROW and you know exactly what I am talking about.

    No one had ever seen anything like it on the Scene before. Empress thought she was better than everyone else, and she kind of was (at least, as far as cracking was concerned). However the piracy community started to sour on her over time, partly because of her requests for money, and partly because of her weirdly preachy and arrogant philosophical ramblings, which people often felt forced to slog through because they sometimes held hints about future cracks. Plus some of these philosophical opinions came across as a little transphobic. She was starting to get a reputation as a bit of a nut job who had let the whole thing go to her head.

    This wasn’t helped when when EMPRESS released the crack for ‘Immortals: Fenyx Rising’. Pirates noticed that they had extremely low download speeds, and figured out that she was deliberately throttling her own torrent. Why? Because she didn’t want any other pirates repacking and re-uploading her cracks. To clarify, a repacker takes a torrent, strips away the fluff, compresses it down to a tiny size, and releases it again. Repacks are made for people who struggle downloading large files. EMPRESS wanted a monopoly over the spotlight, and tried to prevent repackers getting hold of the game. This led to new beef with the person re-packing most of her releases, ‘FitGirl’, promising never to work with EMPRESS’s cracks again.

    In July, she went as far as to hold cracks hostage. Following one of her regular polls, she said “the highest vote choice will not win if i don't receive 500$ for it. the people who will vote for the highest demanded game need to cooperate and collect 500$ for me to crack the game. this way it doesn't have to just be "1" single indvidual suffering for the entire thing when everyone else gets the game for free later.”

    No money, no crack. Those were the terms.

    Pirates were stingy at the best of times – that’s why they were pirates. But there were no alternatives. It was EMPRESS or nothing. It was a lot cheaper to throw a dollar or two her way than to buy a game at full price. All that talk of ‘saving video games’ was starting to ring hollow. The push-back against her was enormous.

    > if id wanted to pay money id just buy the game, this is retarded and you should be ashamed of this. you shouldnt crack games for the money you should do it for the ideology or for the competition. this is a disgrace. shame on you

    There was also the problem of preference – people wouldn’t donate towards cracking games they didn’t even like. One fan pointed out: “people might still support you so you don't starve to death but you are probably gonna lose respect if your choice of games don't align with that of most people who follow you.”

    > “Every fu*cking time these kids vote for a childish anime game instead of an open world game.”

    But EMPRESS wouldn’t be cowed by abuse. Far from backing down, she continued calling out to potential contributors and sponsors, and promised that if anyone had a specific game they were desperate to get cracked, a simple payment of $500 dollars would make it happen.

    This was open to a lot of manipulation – all a company had to do to protect their newest release was pay EMPRESS to focus on something else instead.

    > “the entire ‘Scene’ rules that accept ‘no money/donations’ is 1 of the biggest problems which always push the crackers back, instead of forward,” says Empress. “if you’re going to do such INSANE EFFORT, you wouldn't just do it for and from ‘nothing’

    EMPRESS would try to let her fans decide how they wanted the process of donating to go, but that quickly devolved into chaos, fuelled by her detractors. But her supporters gave as good as they got, and the resulting firestorm grew steadily more toxic until it overflowed into every piracy-related space. All the while, she continued preaching her philosophy and attacking anyone who opposed it.

    >i suggest you all go for a self re-check, you people have stinking shallow mind and souls... my philosophy is the "UNIVERSAL" type, and the term "Subjective" means NOTHING in my world. [if you STILL not convinced and disagree of anything i said in this post, i congratulate you because it means you didn't understand a SINGLE WORD from what i said. please enjoy an empty pathetic life].

    Wanted Woman

    The was a great danger looming over EMPRESS’s rise to stardom. The law. After all, there was a reason why members of the Scene kept a low profile. Companies couldn’t touch the torrents, but with just enough information, they could take down the people making them. Other pirates (such as one named Voksi) had been apprehended before, and sometimes the plea deal even involved working for Denuvo. It could happen again. Fans urged EMPRESS to be careful. They thought she was sticking her neck out far too much.

    >I hope you get all the support you want but keep safe.

    EMPRESS promised she would, but it wasn’t enough. Or so it seemed.

    In February 2021, she announced that thanks to her haters and rivals, who had leaked her address to the authorities, she had been well and truly nicked.

    >some serious people ON REDDIT managed to report me to authority with my real address, i am not quiet sure how it happened, but even with putting my philosophical side aside, i think i pissed off the entire internet just by trying to control "MY" own crack for 24 hour is actually something i am still not able to believe. in less than an hour, i will be dragged out of my home here with my lawyer, but considering i was caught red handed while preparing version 2 fix for my immortals crack, i don't think there will be much of hope against it at all.

    Her message to those who had insulted her was totally not at all bitter – she thought they were ‘all beautiful people’ who she definitely didn’t hate, because they had just made a mistake. This was all somewhat rich for a woman who was rapidly developing hints of megalomania and power-madness.

    And then she made an Obi-wan-esque speech about ‘remembering me’ and ‘contuing on my path’.

    Everyone was quick to point out the flaws here. The police generally don’t bust down your door, catching you ‘red-handed’ cracking Denuvo, then call you to tell you they’re going to arrest you in an hour, so you have time to write out a long and dramatic letter blaming others for your woes.

    >”I will be there in less than an hour to take you in. please don't delete any incriminating data. thanks."

    Other crackers weighed in on the hilarity of the whole thing, especially Fitgirl, whom EMPRESS mentioned by name. Some users went straight to mockery.

    >This infinity crackhead has really gone of the deep end.

    But to much of the community, it was just kind of sad.

    5
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    Elevator7009 @kbin.run
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