There's a decent argument that Shuko and anything else that can be activated an unlimited number of times should be banned, because this isn't the first time a combo like this has come around. But I think this article does a good job making the case that Nadu is broken even apart from that. (That doesn't mean Wizards won't hide behind a Shuko ban anyway....)
I've been playing Magic long enough to remember when a 3/4 for 3 mana would need a pretty significant drawback to even be printable. So I'm still surprised when they come out with broken nonsense like Nadu, even though I shouldn't be by now.
This Pro Tour had lopsided numbers and non-interactive games and just wasn't much fun to watch. Wizards should consider it a disaster, but whether they will probably depends a lot on MH3 sales numbers.
Well, if he's cheated so much in the past that he can't get the benefit of the doubt from the judges now, he won't get a ton of sympathy from me either.
That's valuable context, thanks.
It's not like they don't know they're on camera, and on top of that, Van Etten was up a game already. Who would intentionally cheat in a situation where you're pretty much guaranteed to get caught, and you don't even need the advantage that badly anyway? The only thing I can think of is that Van Etten told the judges "Yeah, I realized it a couple of turns later but didn't say anything."
By the way, speaking as someone who's played my share of paper Magic and made more than my share of judge calls: call the judges when this happens. Their top priority is to fix the game state, not to punish you. Sometimes if the game has progressed too far to fix, they'll let the mistake stand. I don't know offhand how enforcement differs at a high-level event like this, but I think there's a real chance that Van Etten could have salvaged a match win out of this if he'd called the judges on himself in time.
The announcement says turn 3 of game 3, but it means game 2. Their game 2 starts at about 5:30:15 of the official coverage, and the play in question happens at around 5:34:00. Twitch chatters catch the mistake immediately, and the commentators bring it up around 5:35:35.
I could easily see myself doing something like this by mistake. I wonder what the judges heard when they interviewed the players that convinced them it was intentional.
Yeah, but they can go up to four copies of Yotian Frontliner. It's not as good, but I don't think it's bad enough to sink the deck. And that's assuming that neither color gets an artifact-producing one-drop in the next set. Or lands that make it viable to go into a third color for Spyglass Siren.
Interesting that they considered banning Atraxa or Knight-Errant from Standard. While I wouldn't shed a tear for either one, I can't honestly say that the format is unbalanced right now. Those decks are strong but beatable, and their metagame shares are reasonable.
In fact, I've been playing Poison Burn for so long that I actually look forward to facing Domain Ramp. And I think losing the triomes, and thus the potential for turn-two Leylines, will slow the deck down by a lot.
On the other hand, I don't understand the argument that losing Voldaren Epicure will significantly hurt Boros Convoke. I hardly ever see that deck play Knight-Errant on turn 2, and yet I still lose to it plenty. If I could ban one card from the deck, I'd choose Imodane's Recruiter, or maybe Warden of the Inner Sky.
before we put our children onto the battlefield, not 'create' them like some rules committees would have you believe.
A real Magic fundamentalist would put them into play.
Forbidden Orchard seems like a natural fit.
When they started doing borderless cards and showcase art, I thought they were going to use those things as an excuse to stop printing foils. "Let's face it, we've never been able to figure out how to make foils that last, but it's okay because we've got multiple other cool, popular premium treatments to take their place." But here we are years later and they're just... still printing foils? Even though they don't have to?
If I were in a draft and got passed a foil and non-foil version of the same card, I would most likely take the non-foil.
As someone who rarely plays older formats, the only reward I value in here is the draft token. Drafts normally cost 1,500 gems. Unlocking the Horizon Hideaway costs 2,300 gems. Are a bunch of cosmetics, mostly for cards I won't play often, worth 800 gems to me? When I put it that way, it doesn't sound like they should be. I guess we'll see what they look like?
The Ashling avatar looks pretty cool, although I prefer my avatar not to be a named character (currently using the Dreadhorde one).
When they announced Pioneer I assumed it was going to be the revival of Extended. I couldn't, and still can't, fathom why they chose to make another non-rotating format. It's just Modern Jr., and with every passing year the difference between them becomes smaller. I'd be much more interested in a six- or eight-year rotating format. It could target newer players who have smaller collections but are turned off by the churn of Standard.
Yeah, there's been an Affinity deck in Pauper for as long as the format has existed. I have no concerns that banning All That Glitters, a relatively recent addition, might change that.
No need to explain it to me, Mark; please feel free to do as many original classical fantasy settings as you want.
I mean, I didn't remember them until this article reminded me. Looks like the Noggles were all blue/red hybrid -- this was the block where hybrid mana was introduced, IIRC.
There may have been a very brief period where people experimented with [[Noggle Bandit]] in some Pauper decks? Or I might be making that up.
It's interesting to me that this article, written for a general audience, doesn't mention what the card does. On the one hand it doesn't really matter, the point of the story is "man has odd hobby of collecting many copies of cheap card". On the other hand, it wouldn't take more than a sentence to say "In Magic you use lands to pay for your other spells, and Stone Rain sets your opponent back by removing one of their lands." Arguably one of the simplest cards for an outside audience to understand.
Always nice to see a variety of countries represented in the Top 8.
My sole Pro Tour prediction (which I didn't actually say out loud, but take my word for it) was that Boros Convoke would put 1 - 2 decks in the Top 8 but would not win. So I was right about that. I would not have guessed Domain Ramp would be the winner, though. It's a strong deck for sure but I feel like it's been on the wane recently. Probably would have predicted Esper Midrange as the overall winner.
For real. Shroud and Ward are interesting because they make you make decisions. With Shroud you're making trade-offs during deckbuilding and with Ward it's during the games. But Hexproof doesn't force any decisions. It just says "sorry, no interacting". I can sort of see Hexproof being okay on instants like [[Tamiyo's Safekeeping]], but even then, what percentage of games would actually play out differently if that card granted Shroud instead?
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In Marc 7even's first verse there's a line that goes "Build you up to break you down like forgotten monuments", and it plays in my head whenever I see this card.
I say "every time I see Forgotten Monument go by" because I don't think that Caves is actually a viable draft archetype....
Arriving in 2024 with Murders at Karlov Manor, the Play Booster combines everything fans love about Draft and Set Boosters.
![What Are Play Boosters?](https://mtgzone.com/pictrs/image/59c6ff23-8c3e-4c32-8138-4bee0bfa183f.jpeg?format=webp&thumbnail=256)
"The Set Booster and Draft Booster are being combined into a new type of booster we're calling the Play Booster."
I just want to recognize the fact that Wizards of the Coast made a new card type and it didn't break anything. No battles have been banned and nobody's talking about banning any battles. Some decks play battles, but you don't have to play battles to compete. Battles function on MTGO and Arena. They're fun and flavorful and they add strategic depth.
Probably the lesson Wizards learned from this is "we need to push battles harder" and they'll come back in a year or two with some broken ones. But for now, I'm appreciating that they tried something new and it went okay.
Among the vast array of cards that Magic: The Gathering has introduced over the years, some possess a unique ability that sets them apart from the rest.
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In this edition:
- Tomorrow: Historic Anthology 7 and Explorer Anthology 3
- Explorer Anthology 2 Returns for a Limited Time!
- Historic and Explorer Metagame Challenge
- 2023 Rotation and Renewal Is Coming
- Special Kamigawa: Neon Dynasty Premier Draft Happening Now!
- Event Schedule
It's been a while since I read the books, but I gather from the conversation over on Reddit that this is the password that got the Fellowship into Moria, and not a reference to a New York-based financial institution.
In this edition:
- Historic Anthology 7 and Explorer Anthology 3 Arrive July 18!
- Play The Two (Command) Towers Brawl Now through July 14
- July Best-of-Three Qualifier Play-In and Qualifier Weekend
- Event Schedule
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In this edition:
- Arena Open: The Lord of the Rings: Tales of Middle-earth™ Limited, July 1–2
- Best-of-One Qualifier Play-In, July 8
- Quick Draft: The Lord of the Rings: Tales of Middle-earth
- The Two (Command) Towers Brawl July 7–14
- July 7–9 Celebrate Magic at Your Local WPN Store
- Correction: June Ranked Season Pack Rewards
- Two New Anthologies Are Coming July 18!
- August Qualifier Weekend Format Change
- Event Schedule
In this edition:
- The Lord of the Rings: Tales of Middle-earth™ Is Here!
- June 30–July 11: The Lord of the Rings: Tales of Middle-earth Quick Draft
- Arena Open This Weekend
- July 7–9 Celebrate Magic at Your Local WPN Store
- Event Schedule
Catch up with the latest info and events on MTG Arena.
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In this edition:
- The Lord of the Rings: Tales of Middle-earth™ Release Tomorrow on MTG Arena!
- The Lord of the Rings: Tales of Middle-earth Release Notes
- Get Ready for the Next Arena Open
- Event Schedule
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I've been playing Magic off and on since the mid-'90s, though some of the "off" periods have been pretty long.
I used to help run Pauper events on MTGO, before Pauper became an officially sanctioned format.
Check out this Magic-related web site I made: https://housedraft.games/