I have mentioned examples of games that saw commercial success while being open source. And of course, delayed open source is also an option as some other users have said here.
I think it could be viable for a company to release a game with a “5 year FOSS promise” or something similar
Yes, that is one of the options I mention in the article. But there are games that are open source from day one, such as Mindustry, which have seen commercial success.
I agree, it is better to be open source all the way. I believe Godot became more popular after Unity tried to charge developers per install.
If you think all products should be open source, you might like this other article I wrote about making aircraft open source.
As platforms evolve, old games become unplayable. Open sourcing them will help us preserve them for future generations.
![Let’s make games open source, so future generations can enjoy them](https://lemmy.ml/pictrs/image/ab91f55c-9706-4fa7-b2ff-28f03f604f88.jpeg?format=webp&thumbnail=256)
A lot of old games have become unplayable on modern hardware and operating systems. I wrote an article about how making games open source will keep them playable far into the future.
I also discuss how making games open source could be beneficial to developers and companies.
Feedback and constructive criticism are most welcome, and in keeping with the open source spirit, I will give you credit if I make any edits based on your feedback.
As platforms evolve, old games become unplayable. Open sourcing them will help us preserve them for future generations.
![Let’s make games open source, so future generations can enjoy them](https://lemmy.world/pictrs/image/fa5a8453-5848-41af-b969-2b90020a54f7.jpeg?format=webp&thumbnail=256)
A lot of old games have become unplayable on modern hardware and operating systems. I wrote an article about how making games open source will keep them playable far into the future.
I also discuss how making games open source could be beneficial to developers and companies.
Feedback and constructive criticism are most welcome, and in keeping with the open source spirit, I will give you credit if I make any edits based on your feedback.