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A case for preemptively defederating with Threads
  • I think corporate instances should be allowed only as hosts for accounts of their own employees. Letting large companies dominate the fediverse kind of diminishes the idea of putting control of social media back into hands of the people. If the companies really wanted to help the fediverse out they should be donating to fediverse projects rather than trying to monopolize it.

  • I'm starting to see some serious downsides to being able to see who downvotes you.
  • Hmm... I'm no expert, and probably not even competent at these sort of matters, but the thing that popped to my mind was "something something encryption something something trust". I wonder if this has a smart solution.

  • Best CPU and GPU monitoring app
  • This looks great! They even figured out Intel GPU and per-process GPU support.

  • So... it's been a while now since the great exodus. How are you all doing my fellow refugees?
  • My man, you're straight up fighting it up there with one of the largest websites on the internet with vastly more resources and you're delivering. You deserve the praise and encouragement.

  • Steam using CPU to process vulkan shaders instead of GPU?
  • Thanks! Makes sense. I saw "shaders" and linked it to the GPU.

  • Steam using CPU to process vulkan shaders instead of GPU?
  • Interesting! I think I'll keep it on and just deal with the fact that it runs on CPU and takes a while, then. I was just wondering if it running on CPU was a mistake or something wrong on my part.

  • Steam using CPU to process vulkan shaders instead of GPU?

    Hey all, I have a RTX 3060 and a Ryzen 5600G and I'm on Ubuntu 22.04. Since Steam has shader pre-processing on Linux I thought I'd ask on a Linux gaming community about this. I noticed that when Steam processes Vulkan shaders, it uses the CPU (my CPU heats up a lot and the process manager shows CPU being used while GPU is not used at all). Is there a way to make Steam use the GPU to process Vulkan shaders instead, or am I wrong and Vulkan shaders have to be processed on CPU? I'd presume that things like shaders would process faster on a GPU (it takes a long time for them to process on the CPU). Anyone know anything about this?

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    Just FYI: You can help promote the [#Fediverse](https://kbin.social/tag/Fediverse) by cross-posting.
  • @CleoTheWizard Furthermore, you can encourage creators who make OC to do the same. Many are also fed up about Reddit's actions and are likely to agree.

  • Just FYI: You can help promote the [#Fediverse](https://kbin.social/tag/Fediverse) by cross-posting.

    Just FYI: You can help promote the #Fediverse by cross-posting.

    There's still a sizable userbase on #Reddit and many Kbin/Fediverse users still use Reddit. That's fine. You can help in a small way by posting interesting content on both platforms, then mentioning "This post is also available on the Fediverse here:".

    This will at the very least begin discussions about alternate platforms and I highly doubt Reddit can find any rule to fault you for doing so. This is also how Digg started leaking users to Reddit, so it works. Exposure is key. You may make a new user, or get a developer interested in contributing who wasn't aware of the Fediverse before, or didn't think it was significant.

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    Mounticat Mounticat @kbin.social

    🐈Meow meow am kitty

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