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Monster Hunter Wilds Armor Sets Will No Longer Be Gender Exclusive|Game8
  • This has more to do with technical debt and the obscurity of the items than deliberate choice. They started out having distinct items for genders and correcting these for 2024 is not a high priority compared to many other things that need work.

    The main items that are still gender locked that you will encounter as a normal player are swimwear and level 1 starter gear. In the case of the starter gear, you can easily buy the correct gender stuff if you end up changing our characters gender or race if you know which of many NPCs sells it in the capitol towns.

    Honestly, it's more of a travesty ho few hats are available to Viera. Give me bnnuys with hats! Also, how many hair styles are locked off to certian races without this being very visible in the game when you get them.

  • Hilary Clinton accusses Student Protestors of being Foreign Agents
  • FUUUUUUCK Hillary. She should be forced to appear in a clown wig and full makeup at all times. Absolutely no one should take this fucking bat seriously, I hate her so much. Every single mention of her should include an insult of her intelligence and mention of the blood on her hands and if she ever complains about that, she should be made to walk into the ocean and never bother us again.

  • Protestation
  • These are good points and sources, thank you!

    To add to it: Matt Christman has said a lot of times that peasants weren't motivated to work harder than necessary for their survival and I agree with him. It was in the best interest of the Lord to keep his peasants alive of course, but there was absolutely no incentive for the peasant to provide the lord with more produce than the minimum. Supervision probably also wasn't very stringent. The Lord himself certainly didn't look over every peasants shoulder. Sure, there would be some village guards or whatever, but they probably didn't do that either. The peasants were free people at least nominally and you couldn't force them to do these things without risking unrest etc.

    Knowing how hard I work when I know my boss doesn't have the time to check my work...I think those people slacked off A LOT once their own community had what it needed. Some of these linked papers mention a workday of 12 hours and to that I saw: sure, for a few weeks in spring and autumn that may have been true. But the rest of the time, those peasants would spend a lot of time around the village water cooler.

  • Protestation
  • The real question is ho many hours of work a day held for them. Clearly, spring and autumn would be the most busy, with winter the least busy and summer second least, unless there was a war they had to be pressed into service for.

    But that's relative. Many families would make cloth in the winter when there was little else to do. That's as much work as it's keeping sane in those times.

    If you include that kinda thing, as well as cooking and brewing and such, I do believe the studies that put the work hours per day (averaged) at around 3, giving a work-week of around 20 hours. Especially with a lot of it being physically demanding, that seems realistic.

  • You know where their class interest is
  • Any rich person who goes into politics is, by definition, a fail child. Politicians are who the actually rich employ to give them power, but they aren't stupid enough to take the reigns themselves.

    And yea yea Trump, but if you don't already realize he is a bit of an anomaly, I don't know what to tell you. Also the very definition of a fail son, only overshadowed in that capacity by his own kids.

  • Lancer tips

    Heya, the group I am part of will start Lancer in the coming weeks and I was wondering if anyone has build tips because I am trapped in choice paralysis.

    Here is the cliffs notes: We will play using lancer rules and mechs, but not in the full setting. The main difference is that we all want aliens in the game, so we will have aliens. This will not mechanically matter, it's just flavor/preference.

    The only rules change we agreed on is that license level 0 will allow you to choose any mech, but won't give you any of the license stuff for those mechs.

    I know that one player is making a melee striker using a Zhang and the other is wanting to make an agile scout/hacking character. They also both said they would like me to be a leader-type character, which I have no problem with.

    What I do have a problem with is deciding what kinda mech and skills I want though! The system has a real way of presenting about 5 times as many enticing options as I can pick! So far I am leaning towards a high pilot (for the evasion, because it seems very good to get hit less) fire support mech role, but that still leaves me picking one of, like, 7 good options for a mech. Either that or go for CQB and area denial...or the drone mech...see I can't even decide in this post >_>

    So yea, can anyone share some insights into what worked well for them in the game?

    5
    InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)NU
    NuraShiny [any] @hexbear.net
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