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Patient gamers, which games have you discovered/played this week?
  • I've been playing Hollow Knight this week. Working on Pantheon 5 for the last achievement. Made it to Traitor Lord last night. Best run yet!

  • Kingdoms of Amalur: Re-reckoning, do you remember the original one?
  • I played it on 360 and again on the Steam release.

    It's a better Skyrim, and shares a lot of Skyrim's flaws. Good combat, fun builds, and way too much to do. It was supposed to be an MMO but got cut down to a single player game, so there's boatloads of content stretched over a massive map.

    I still go back and play it every now and then. It's fun.

    I have the remaster, but haven't touched it yet.

  • 23 October 2024
  • I think the joke is that it's a rating rather than a sample.

    So this doctor gets 1* reviews vs the 4.5* doctors.

  • Who's your starter?
  • Swordcane.

    I like light, fast weapons with dex builds, and it's the coolest transform out of the starter weapons.

  • NSFW
    What video game has caused you to bust the most nuts?
  • Definitely Corruption of Champions. I still have a copy I fire up every now and then.

    The sequel is alright as well, but doesn't quite scratch the same itch.

  • What beliefs or hypotheses do you hold strongly despite not feeling confident that you can necessarily prove or evince it?
  • "Sometimes the things that may or may not be true are the things a man needs to believe in the most.

    That people are basically good; that honor, courage, and virtue mean everything; that power and money, money and power mean nothing; that good always triumphs over evil; and I want you to remember this, that love... true love never dies.

    You remember that, boy. You remember that. Doesn't matter if it's true or not.

    You see, a man should believe in those things, because those are the things worth believing in."

    • Hub, Secondhand Lions (2003)
  • This is a thought experiment "Ball on a Table" for detecting whether someone has Aphantasia. What do you see when you perform this experiment?
  • The ball was a colorless wireframe. Color wasn't necessary for the scenario.

    The person was genderless. Gender wasn't necessary for the scenario. They looked like a wire frame skeleton of a person.

    The ball was roughly the size and density of the smallest size bowling ball.

    Table surface was circular wireframe with four legs. Material wasn't filled in as I wasn't trying to model for friction.

    My imagination doesn't tend to fill in unnecessary details. Too much wasted processing power. I also don't really envision things. Like, I don't "see" them in my head. I feel out the shapes and weights and other physical properties relevant to the scenario and let my intuitive understanding of physics roll the scenario forward.

    Like, I know the ball rolled until it fell off the table, it fell some distance, then bounced off the floor three or four times with a sharp crack, as I filled in that the floor was concrete as soon as I needed to know how it would bounce, and the sound it would make filled in naturally from there.

    I genuinely don't know whether how I think qualifies as aphantasia. I don't really imagine visual stimuli, but my imagination is very thorough for sound and feel.

  • My mental health has improved after deleting games that have microtransactions in them
  • Ooh. I've heard of Frostpunk and Tropico but never played them myself. If they're similar to Rimworld I need to check them out.

  • My mental health has improved after deleting games that have microtransactions in them
  • Rimworld is a great Colony Sim if you love the idea of Dwarf Fortress but want a gameplay experience that's much more accessible with a much softer learning curve.

    It plays into the chaotic post apocalyptic Mad Max style hellscape fantasy really well, and does not attempt to police your morality. You can love and care for your colonists, meeting their needs and growing to know them as individual people with their own unique stories, or you can play as efficiently or sadistically as you like, throwing ethics out the window and following the Geneva Suggestions wherever you deem prudent.

    The base game is good for hundreds of hours of play, and expansions bump that up to thousands of hours of fun, but it also has a very healthy modding community if that's still not enough.

    If you're unfamiliar with the Colony Sim genre, the basic idea is that you start with a set of semi-randomized colonists on a randomized map and need to build up a functioning Colony to survive. You the player take the role of a manager or overlord and set tasks for your colonists to complete, which they then take time to carry out while you watch and plan the next set of tasks. You need to gather materials, build shelter, grow or hunt food, defend yourself from wildlife and raiders, and recruit new colonists.

    Rimworld in particular has fun building mechanics with an emphasis on building power grids and heat management (air conditioning and heating to keep your colonists comfy and keep food from spoiling). It's a lot like a top-down Oxygen Not Included, but with simpler mechanics and more focus on its (procedurally generated) story.

  • Deadlocked is one of the funnest games I've played in a while
  • Oh, hey! Another Ratchet: Deadlocked fan in the wild!

    No wait...

  • Pain scale mysteries
  • This one is a bit better for chronic pain.

  • Average Lemmy Day
  • That's bad.

  • Elden Ring - Patch Notes Version 1.14
  • Where do I apply for my "I beat Radahn before he was nerfed" badge?

  • NSFW
    We will watch your career with great interest.
  • This game will always have a special place in my heart. It was my first Visual Novel. I didn't see the appeal and picked it up to see what the memes were about.

    Rin's story broke me, and taught me to really appreciate art for the first time.

  • Can anyone suggest some good co-op games for two people?
  • Wildermyth is an awesome indie RPG that I've had a lot of fun with as a two-player coop game. It's a turn-based dungeon crawler with a strong focus on role play and party dynamics.

    I hear great praise for Across the Obelisk as a coop game from my friends, although I personally bounced off of it. It's a roguelite deck builder like Slay the Spire, but with multi-player, lots of meta progression, and a heftier time commitment for each run.

    Gunfire Reborn is a roguelite looter shooter that's a blast in coop. I think it's still in Early Access, but what's already there is enough for me to be happy with it as a full game. To me it's a spiritual successor to Borderlands in combat and gamefeel, but without the grinding.

  • Deleted
    *Permanently Deleted*
  • Lots of little things, but the straw that broke the camel's back was the constant pop-ups asking me to try out Copilot in Win10, harassing me daily on both on my personal PC and my work laptop.

    Windows has been on thin ice since the trash fire that was Win8, and I'd only stuck with it for Nvidia driver support for gaming. I've been watching Proton development for years now, and putting it through its paces on my older PCs every few months, so I knew I was ready to make the switch for about a year before I finally pulled the trigger. I justified putting it off with the thought that "I can build my next PC around an AMD graphics card amd make the switch then."

    Then Win11 and all its garbage was announced, AI took off, and Microsoft started pushing their slop on my machine harder than ever. It was too much. I switched to Mint DE on my current machine and haven't looked back.

  • The Weekly 'What are you playing?' Discussion
  • I did end up picking up Satisfactory before they raised the price for 1.0.

    Tried it out and it is fun but I do find it lacking.

    The first person perspective is awkward and makes actually building the factories frustrating. The simplicity of the actual factory mechanics and limited resource availability (static nodes with no way to scale production) are a bit boring.

    The emphasis seems to be less on making a productive or efficient factory and more on making an aesthetically pleasing factory while lacking any tools to make building the factory pleasant. No bots. Limited, feature incomplete blueprints. No way to unlock the camera and get a good perspective on what I'm building.

    The snapping feature is unreliable and I have to constantly jump through hoops to get buildings and conveyors to line up correctly, only to go back over it and find some parts are clipping or it lied to me about where it was snapping.

    It's a very pretty game and I love that it exists, but it doesn't emphasize the parts of factory games I enjoy. I want to work my way up the tech tree to macro-manage the factory construction. Satisfactory never gets out of the micro-management of construction. It's way more personal, and that's a beautiful concept that doesn't work for me.

    Still going to play it on 1.0 release. The factory must grow. I need my fix.

  • What games popularized certain mechanics?
  • Thank you. That's a flawless description.

  • [ANSWERED] Back on Linux - It's Always DNS

    Hello friends!

    I made the switch from Windows back to Linux over the weekend, and so far almost everything is going swimmingly. Distro of choice is LMDE, and Steam and Proton are running like a dream.

    I am having one minor issue which I've resolved in an unsatisfactory manner. Online games keep disconnecting frequently on loading new areas. This is occurring most noticeably on Guild Wars 2, Last Epoch, and Path of Exile.

    I've resolved the issue by switching my DNS from my ISP default to Google's 8.8.4.4 and 8.8.8.8 service. No issues since the change.

    So, this is not ideal since I'd like to break away from Google services for improved privacy. Are there any ethical DNS providers I can point to for reliable gaming, or are there any alternative solutions I should look into?

    23
    Okami_No_Rei Okami @lemmy.world
    Posts 1
    Comments 135