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MMOs 'don't give people the tools to build community anymore,' says EverQuest 2 creative director
  • "MMOs don't force people to group together to do things anymore, which means it's harder for me to make friends"

    There are more tools than ever to find community online, much less in cooperative games. Just because people don't feel forced to play with you doesn't mean you can't find people who want to play with you.

  • I'm getting old
  • It's so fucking cool... and makes no god damn sense whatsoever. Especially when you realize he's supposed to be some hotheaded half-trained guy who probably has undiagnosed ADHD. He couldn't concentrate enough to do that if he was sitting meditating in the most serene place in the galaxy, much less in the middle of a trainwreck that the scene took place in.

    It was unimaginably forced with no basis in plot or the established universe.

    Which pretty much speaks to the entire direction of the sequels in general. "Ooh, pretty... but super fucking dumb"

  • InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)ZO
    Zorque @lemmy.world
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