cross-posted from: https://vlemmy.net/post/612405
> François Beerten (feb, one of the original Bos Wars developers) has recently released v2.8. The official repository is now on CodeBerg at https://codeberg.org/boswars/boswars > > An official public space on Matrix has been created by feb. > > > Bos Wars is a futuristic real time strategy game (RTS). In a RTS game, the player has to combat his enemies while developing his war economy. Everything runs in real-time, as opposed to turn-based games where the player always has to wait for his turn. The trick is to balance the effort put into building his economy and building an army to defend and attack the enemies. > > >Bos Wars has a dynamic rate based economy. Energy is produced by power plants and magma gets pumped from hot spots. Buildings and mobile units are also built at a continuous rate. Control of larger parts of the map creates the potential to increase your economy throughput. Holding key points like roads and passages allow for different strategies. > > >It is possible to play against human opponents over LAN, internet, or against the computer. Bos Wars successfully runs under Linux, MS Windows, BSD, and Mac OS X. > > >Bos Wars aims to create a completely original and fun open source RTS game. > > >Bos Wars is copyrighted in 2004-2023 by Tina Petersen Jensen, François Beerten et al. See COPYRIGHT.txt in the package for the full copyright notice.
@beejjorgensen@lemmy.sdf.org Is this article mirrored anywhere else? The link doesn't work too well. After about a minute of whiteness (browser trying to connect to the server), I was finally shown an archived page, with this message at the top:
I'm just curious if another link is available in case I want to share this with anyone or read it all later...
François Beerten (feb, one of the original Bos Wars developers) has recently released v2.8. The official repository is now on CodeBerg at https://codeberg.org/boswars/boswars
An official public space on Matrix has been created by feb.
> Bos Wars is a futuristic real time strategy game (RTS). In a RTS game, the player has to combat his enemies while developing his war economy. Everything runs in real-time, as opposed to turn-based games where the player always has to wait for his turn. The trick is to balance the effort put into building his economy and building an army to defend and attack the enemies.
>Bos Wars has a dynamic rate based economy. Energy is produced by power plants and magma gets pumped from hot spots. Buildings and mobile units are also built at a continuous rate. Control of larger parts of the map creates the potential to increase your economy throughput. Holding key points like roads and passages allow for different strategies.
>It is possible to play against human opponents over LAN, internet, or against the computer. Bos Wars successfully runs under Linux, MS Windows, BSD, and Mac OS X.
>Bos Wars aims to create a completely original and fun open source RTS game.
>Bos Wars is copyrighted in 2004-2023 by Tina Petersen Jensen, François Beerten et al. See COPYRIGHT.txt in the package for the full copyright notice.