A short post about how to write good sandbox adventures that other people might use, in terms of descriptiveness vs. prescriptiveness.
Some high-level tips for running your first sandbox!
This is really cool! Combining lifepath-style character creation with actual physical locations on a pointcrawl is genius. And the descriptions are a really nice touch as well
Inspired by epic fantasy series such as the Malazan Book of the Fallen, Earthsea, and A Song of Ice and Fire, The Years of Adventure was designed to create sweeping, large scale stories with a personal focus. Characters in this game may delve into ancient ruins and dark dungeons, explore mystical places, and battle magical beasts, but they are just as likely to negotiate a peace treaty with a neighboring monarch, lead soldiers into a large-scale battle, or spend years researching the secrets of immortality. They may even take a break and live quiet lives for 10 years before the call of adventure pulls them back out once again.