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7 mo. ago

  • I know the ending is bad, but Game of Thrones was like the peak of fantasy TV for a good chunk of its run, and now I hear people actively recommending against watching it. The ending doesn't stop people from enjoying all the good bits!

  • Not at all.

    The idea of "ignorance is bliss" is kinda like relying on herd immunity. You have to hope that everyone else creates a society that is good and just. Otherwise, material conditions will constantly worsen, you'll just be left unequipped with the tools to know why.

    Such an existence sounds maddening to me, and considering how often ignorant people are turning to hate in the face of drastically declining material conditions, I feel confident thinking that it is maddening for them as well. If you at least know why everything is turning to shit, you can try to stop it.

  • If your worry is that a corporation will report you for piracy, than you have a false dichotomy. Both SteamOS and especially modern Windows are both corpo controlled platforms. You'd be far better off running something like Bazzite off the handheld if the goal is to get away from closed-source systems. You also wouldn't have to run things through Steam to get non-steam games working, there's other options that would still allow you to use Proton as your compatibility layer.

  • The thing is, there's a lot of RPG players who want to see number go up, and enjoy getting into the weeds on how number go up. The San Andreas system is great for a super grounded real-world crime game where the focus is almost entirely on the story, but for a sci-fi/fantasy numbers-focused RPG people want the dopamine hit of a new skill point.

  • There's two issues with this thinking. The first is the assumption that the additional money is going to the developers. Considering Microsoft continues to layoff developers, I think we can safely rule that out as a possibility. It's going to the c-suite and maybe marketers.

    The second is the assumption that games are more expensive than ever to develop. This is beyond untrue; games have actually never been cheaper to develop. That's a big reason why indies have exploded in popularity, and in many ways have supplanted AAA as the primary drivers of innovation in the industry. AAA games are bloated because business executives want to chase infinite money, and put ludicrous amounts of man hours chasing the dragon of graphical fidelity. I strongly believe that more mid-budget titles focused on solid gameplay fundamentals with good art direction would result in greater success, but since that won't make infinite money I doubt the shareholders will ever take that route.

  • hard disagree, I think the Disney+ seasons have somehow been both overreliant on nostalgia while not actually giving the past villains the kind of care and attention that old fans would want.

    Real shame since I think Ncuti really gave it his best, but you can point to a lot of great Doctors let down by their writers' room at this point, which is honestly a good argument in favor of letting it rest.

  • Okay but seriously, why are there old trenches on Tau? I can buy that the Orokin, constant assholes that they were, came to Tau along the solar rails to kill the Sentients they created and claim their new solar system. That contradicts a lot of the old lore, but makes some logical sense. They presumably have the Tenno at this point though, and they have the Infestation; why would their tactics involve trench warfare? They could virus bomb a site from orbit and then send Tenno in to annihilate anything that still moved. Trench warfare isn't really efficient, there's a reason we don't really see it anymore, and the Orokin have tech far, far beyond what we have today.

    Also if this update doesn't let us finally see The Sounding of the Naga Drums I will be very sad.

  • Dark Souls 1 is like a nice palate cleanser after Elden Ring; much easier, much quicker to go through, really only like 1-2 really difficult encounters by modern standards.

    Dark Souls 2 has kinda become more interesting over time. You can start to see the bones of what would eventually become Elden Ring with mechanics like powerstancing and armor sets with bonuses, but the differences in healing and the mistake of Adaptability turn a lot of people away.

    DS3 is honestly just "another one" in retrospect. It introduced what would become weapon arts and simplified magic to use a mana system, both things that would continue through to ER, but I very rarely return to it.

    If you can find a way to access it, I'd also highly recommend Bloodborne. It plays the most different to the rest of the franchise, while still retaining a lot of the Soulsian trappings.

  • 196 @lemmy.blahaj.zone

    Rulettoms

    Femcel Memes @lemmy.blahaj.zone

    please hurry it's terminal