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An Easy Way To Copy A Controller Layout Configuration From One Game To Another
  • I was going to build a simple profile manager program to help do this, but never got around to doing it. If anyone else wants to steal it, my idea was:

    Steam stores a single file holding each controller layout, it was going to be very jank because directly editing those files is tricky and could break things. Instead, the idea was that you would create a profile in steam's interface as your default or desktop layout, and then my program would take that layout and back up the file as a different name, then when you wanted to swap between them the program would simply rename the files, all with a barebones ui maybe just displaying the profile names. Would work out of a console window if it weren't for no keyboard lol

  • Unity 6 Preview Released - The Final Before the Run-Time Fee!
  • I don't agree with people downvoting you just cause its unity lmfao, but yeah im just sticking with godot, theyre advancing pretty fast and you can immediately tell the features are implemented with game dev in mind... where unity feels more like a cheaper version of unreal's "everything" engine.

  • New AMD CPU leak looks like a perfect fit for Steam Deck 2
  • Idk man, their laptops are pretty over engineered imo. Bad cooling just so they can get rid of vents, touchbar that holds important system commands that just crashes..

    But mostly they get better efficiency because there's no hardware variation to account for. And even then, their mx processors were causing a shit ton of compatibility issues with some of the most popular mac software. I would assume a lot of those are ironed out by now though

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    saintshenanigans @programming.dev
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