I'm working on a Pokemon-like turn based game system I can customize and use across multiple game projects. There's a base set of code that handles shit you'll always have like loading a mon and its model into a battle scene or basic stuff for cutscenes, then you customize the game mechanics on top of that. So ideally the games made with it won't come out feeling too similar. I plan to open-source at least some of the base code.
One time I renamed the Ballz 3D rom to Ace Combat, and gave it to my friend telling them it was the legendary first game in the series.
holy based
giwtwm (the woman or the man, either one)
Also is that pic from Ane Naru Mono? Good taste
I was literally going to mention the urethra story. I am now very concerned that you mentioned "stories", plural.
That's just a weird guy in a costume
Me personally I learned to count from https://www.youtube.com/watch?v=u8ccGjar4Es
Develop menthol, they said, it'll deter predators, they said
Finally some good fucking news
But at least 4chan produces funny greentexts
It came to me in a dream