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China is banning dailies, first time bonuses, and other gacha practices used in Genshin.
  • I may be high on copium, but I wish we could get all the primogens we'd otherwise obtain by completing the maximum number of daily commissions permittable per patch via an in-game message that expires after a patch is over; that daily, battle-pass missions were scraped and the cumulative amount of points that completing them grants was distributed across weekly ones; and that the resin cap was increased to a week's worth of resin, if not removed entirely in favour of the distribution of fragile resin by mail.

  • Confused about the Write Zeroes command

    I'm shopping for a new NVMe SSD drive for my laptop and with the second deciding factor being Linux compatibility, I'd looked up the names of specific drives in the source code of Linux and discovered that their controllers have quirks that have to be worked around.

    Now, I figured out more or less how quirks affecting one of the controllers impact its functionality under Linux, but there's another controller that I have a trouble understanding how disabling the aforementioned command limits the functionality of, if at all; therefore I'd like to ask you all, under what circumstances is the command used by a host and can disabling it lower the performance or power efficiency of an impacted controller/drive?

    To be clear, the quirk workaround I'm talking a about is NVME_QUIRK_DISABLE_WRITE_ZEROES.

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    3.8 Spiral Abyss difficultly
  • Hmm. Right. I guess it's the multiple waves enemy line-up in conjunction with the corrosion mechanic to blame. Speaking of the subsequent chambers, isn't it kind of odd how they're easier in comparison to the first one? Also, I may complete the Spiral Abyss only to forget about it for two weeks, but I have the feeling this has been an ongoing trend for the last two—if not three—Abyssal cycles

  • 3.8 Spiral Abyss difficultly

    It has to be the easiest cycle during the Sumerian patch set because there is no way I 36-starred it in spite of all my trivial mistakes, like skipping bursts during my rotation, or running a suboptimal team on the second half of the 12th floor's last chamber where I chased the enemies across the arena while my hypercarry's burst was active. Had this been the last Abyss, I would've certainly clocked 4 minutes in the last chamber. I can't complain, though; it was genuinely fun and undoubtedly less stressful than any other Abyss in the past couple months!

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    InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)SW
    swizzle9144 @lemmy.blahaj.zone
    Posts 2
    Comments 21