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Blue Protocol developers talk about what went wrong with the MMORPG
  • but at a glance

    You must have missed this part. I'm well aware that Blue Protocol and Genshin Impact are very different, BUT AT A GLANCE, meaning only saw a few seconds of a trailer or some banner ads or something similar, they do look similar. It's funny you bring up BotW, since many called Genshin a BotW ripoff, despite them not having much in common outside of being open world and same art style, BUT AT A GLANCE, they do look very similar. Anyone who looks into these games for more than 30 seconds should be able to see they're quite different, but most will only be exposed to a few seconds of marketing, if anything, unless they're actively looking for more info.

  • Elden Ring: Shadow of the Erdtree currently has a 'Mixed' status on Steam, with many of the negative reviews complaining that the bosses are too hard [also game's PC performance]
  • The article title seems to oversimplify things a little with the "too hard" bit. I read a couple dozen negative reviews, and most cite poor performance, copy-paste boss design, too much hp and/or too little player damage, and unfair mechanics. Sure, those last two aspects could be seen as "too hard", but they read like there's a difficulty spike from the base game. Whether this is a case of players needing to adapt or whether there's an actual issue here, I don't know, but seems there's more to this than just a case of players complaining about a hard game being hard.

  • Indie games using retro graphics
  • I think games with sprites are great, but I can't say the same for low poly 3d games. Not every 3d game needs to have super high fidelity with millions of polygons making up each character's face, but I think games using n64/ps1-style models is a bit too far in the opposite direction.

  • Motherboard replacement questions
  • Typically when looking at upgrades, I upgrade the cpu, mobo, and ram together. Since a new mobo normally means support for faster cpu/ram (and possibly a new socket, so a new cpu is needed anyways), it makes sense to upgrade the 3 at the same time.

  • Wolcen: Lords of Mayhem ceases development, will shut down multiplayer in September
  • Haven't played it myself, but from what a friend who has played it told me and from what I've read, the game was pretty buggy after launch, and the devs didn't put much post-launch work into it.

    Also, it's an isometric ARPG, akin to Diablo, rather than a MOBA. Check out Last Epoch if you're looking for a good ARPG.

  • 11 years after launch, 49M people still use their PS4s, matching the PS5
  • The article states that the PS5 is responsible for significantly more gaming hours, so a large number of PS4 users are likely mainly using their device for streaming or similar. Hell, I still have my PS2 and 3 in my closet since they're my only dvd and blu ray players.

  • Report: Fallout London's Delay, And The Move To GOG
  • Because it's nice to have options, and as we've seen time and time again, once a certain site/service becomes the de facto for that niche, it's all too easy for them to start squeezing their userbase for more money.

    If you think Nexus won't go down that route (they have overall been pretty good to their users so far), there are still other concerns, like imposing restrictive rules, services going down, the site being sold, etc.

  • Video Game Execs Are Ruining Video Games
  • They don't care about their own long term survival. Their goal is to boost the next quarter and collect their bonuses, and when things go south, they jump ship with their golden parachutes and head to their next executive job.

  • Ubisoft Cancels The Division Heartland
  • Quite a few people in The Division community loved the Survival mode from Division 1, so I figured would have had a good audience. I'm a Division fan, but didn't care for Survival or the Beta of Heartland, so can't say I'm heartbroken over this.

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