I'd love to, but I am too dependent on my VST Plug-in library on Reaper. Running them through Wine/Carla doesn't cut it.
I played with the idea of getting a Mac for music production, and installing a Linux distro on my desktop for gaming and video editing. But I couldn't really justify dropping 1000-2000€ on a laptop with inferior performance to my desktop.
Looked into used specimen, but getting a 3-year old model only gets you a couple more years of software support.
So Windows 11 with a local account and many policy modifications it is.
Be wary of sunk cost fallacy. Sometimes you gotta bite the bullet & allow yourself to see it as some wasted money with the opportunity to start over with something with less lock-in or the boost in creativity of now having to work with new constraints.
Virtual environments are really not viable for music production. Latency and other inconsistensies makes it a no-go.
High level Music production requires very low audio and input latency in addition to consistent and 100% accurate sound reproduction.
A virtual environment is a wildcard here that I at least would not bother trying to make work. (Not saying it can't be done, just saying it would potentially be a big headache and extremely conditioned on spesific hardware, drivers and configuration settings.)