EA lost $6 billion in market value, following FC 25 & Dragon Age underperformance news
EA lost $6 billion in market value, following FC 25 & Dragon Age underperformance news
Electronic Arts shares declined by more than 16%
EA lost $6 billion in market value, following FC 25 & Dragon Age underperformance news
Electronic Arts shares declined by more than 16%
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Maybe this next Battlefield won't suck. #hopium
It isn't worth all the flashy graphics and cinematic flair, play a game with modding support that can actually grow (and then not be abruptly shutdown with no warning).
Check out Operation Harsh Doorstop the free and quickly growing tactical shooter with large maps, vehicles and already functioning mod support with mods that do everything up to tweak the basic gunplay to feel more like COD. Want to just go fly a heli around a giant island for casual fun and ignore the shooty bits? go for it!
OHD is themed like a modern tactical shooter, but the main developer is laser focused on making an accessible platform for people to make the next awesome big map (with vehicles) shooter on (or who knows what kind of game it will be? Rocket league came out of UT2004 buggies being used in custom gamemodes as one example...).
https://store.steampowered.com/app/736590/Operation_Harsh_Doorstop/
Also check out Easy Red 2 the superb, crossplatform WW2 shooter with a plethora of period accurate vehicles (including planes which are a blast) and scenarios that usually get ignored. $9 is highway robbery for this game. AI is great too, you can do stuff like drive a halftrack up to an objective and easily order troops to dismount and attack. Gunplay in this game feels great, so does supporting the dev who seems very devoted to the game and adding lots of historical detail that an EA boardroom would laugh their asses at for the dev putting so much effort into things that don't necessarily make the trailer look cooler.
Oh hell yes, Harsh Doorstep looks fantastic, thank you!
This is the current vehicle mod, though a new OHD update is coming out soon.
https://steamcommunity.com/sharedfiles/filedetails/?id=2947290153
This is a guide for current vehicle mod.
https://steamcommunity.com/sharedfiles/filedetails/?id=3141572317
I love OHD, the gunplay is great and I think the community development focus is really cool and will plant the seeds for lots of new games no one has even thought of yet!
It is my pleasure to share !
I just tried out this game. 0 populated NA servers. I tried a few populated EU servers, but with 180+ ping, it was veryyyy difficult to land shots. And I'm not sure if it is the game design, or ping, but movement felt like I was the puck on an air-hockey table.
I mean, I regularly fly helis on european servers from us west coast, sometimes it is laggy but overall it works fine.
I am sorry you didn't have a great first experience, it is a community project and there are definitely bugs, I didn't mean to oversell how polished the game was, I just love it and am having such a blast with finally having an accessible, moddable spiritual successor to Project Reality.
I would say give it another shot on a lower ping serv, but I also don't want to be pushy (or try a different mod like Casualfield, it has COD style hit reg indications if you think weird hit registering problems are happening that will clear it up whether shots are landing or not) movement is similar to other semi-realistic tactical shooters with a touch of inertia and a mantle obstacle button, it shouldn't in my opinion feel like a puck on an airhockey table lol.
Regardless, whatever you do keep your eye on the project, I think it will be a platform for a lot of cool projects but you are seeing it an early stage.
For me, it is already a blast to fly attack runs in the apache, crew IFVs or play on infantry only servers, but I am sorry if it isn't there yet for what you are looking for!
edit on the topic of hit registering/landing shots, bullets travel VERY fast in this game (translating to a minimal but real bullet drop) but it isn't instantaneous (or hitscan). If you are used to games like battlefield especially in the context of sniping you are likely acting like it is way less point and click than it is (or maybe it seems hitscan when it isn't and that is the basis for it feeling off?). They slow down bullets in more arcadey games like battlefield to make it more intuitive. Try putting the crosshair on the leading edge of your target and aiming for roughly chest level, you should generally be able to get rounds on target just doing that, otherwise maybe there is a netcode issue idk?
I'll try it this weekend again, hopefully I'll have better luck with servers when people have off from work.
I very much enjoy the hardcore milsim shooters, too. I used played a ton of Hell Let Loose, and even though it's a bit more casual Rising Storm 2 Vietnam was always mega fun.
Also, don't worry, you haven't oversold the game or anything. Your posts have been extremely helpful, and really hyping me to see if I can get this game to work for me!
Of course, Rising Storm 2 is great it's just I play on steam deck so ironsights don't cut it for medium to long range on a small screen lol.
Also, OHD is only going to get better!
The main dev is a youtube creator/streamer named bluedrake, I know the kind of kneejerk response that sentence likely created in your head (I mean, same lol) but he isn't another milquetoast fps streamer, listen to the way the dude talks about his project, I genuinely believe someone would have to encase that guy in stone to stop him from making the kind of game you and I want and blasting it out to the world for anyone to get their hands on and start building cool shit we can all play.
https://youtube.com/@bluedrake42
I mean he has been on an AI kick (to be fair he got sick of the state of battlefield-like industry and decided to go back to school to get a masters in data science so he could use the tools for good, a grift this ain't), but he honestly seems genuinely interested in practical tools to empower small independent game developers, with tutorial videos to boot, maybe I will eat my words but I think his interest is totally genuine in spreading awareness about cool tools anyone can use to mod and make games like his.
idk like yeah he is hyping ai to help make models to import into blender, so shrugs I'm cool with it.
This video is definitely worth a watch, he is very thoughtful
If you're on PC, the new Delta Force game is giving me my Battlefield fix. I think its in open beta, but once it fully releases will be on console.
Eh I tried it but it's rather shit imo: sbmm rampant, guns have 0 recoil and smgs are effective on full auto till 200m, vehicles feel like plastic toys and accelerate way too quickly.
Better off replaying the older bf games.
Try out the apache helicopter in the free, moddable game Operation Harsh Doorstop with a gunner, preferably someone on mic so you can hear them laugh maniacally as they play the most absurdly destructive, armored brigade annihilating, combination of a rollercoaster, shooting gallery and indecent powertrip imaginable.
As a pilot you can see where the gunner's crosshair is aiming, so they function as your nose to sniff out dense targets for your rockets. The box indicates the valid traverse angles the gunner turret can fire in.
The attack helis are basically a dragon from skyrim in this game, except they can see you from a mile away and hit you before you even realized they were at a firing angle OR come from just above the tree tops at 100mph and roast you with rockets ...and they can switch between the two strategies so effortlessly it makes them extremely hard to anticipate when crewed by an experienced CAS pilot.
https://youtu.be/TxWgoWVD_Eg at 2:58
In short, in some ways they are fairly realistic.
It is kind of terrifying (until you get a stinger or AFV cannon trained on a pilot that has gotten too cheeky).
https://steamcommunity.com/sharedfiles/filedetails/?id=2947290153
https://steamcommunity.com/sharedfiles/filedetails/?id=3141572317
I tried all 3 beta alpha test and it was unplayable on my PC. Not to mention always active kernel anticheat (from what Ive read it's terrible) from a Chinese gacha company. Big shame because it looks fun.