This year started off not so great and has had some lows alongside its great highs. Several live service games shutting down early this year, Suicide Squad game being a generic looter shooter, Redfall being okay but buggy, Forspoken being not great, LOTR-Gollum being not fun to play.
People in general have soured a little on microtransaction filled live service games. Established IP-driven games will likely still succeed and rake in tons, but people will be wary about new IPs tied to live-service games that can disappear in a heartbeat.
Sorry if this is me being a negative Nancy, I am looking forward to what's coming next but I figure I should remind people this very recent history.
I guess I am just happy as we got some bangers like BG3 ,Zelda Tears of the kingdom and FFXVI this year. Also Starfield and Spiderman 2 really excites me. But yeah this has seen its fair share of shitty releases and scummy practices.
I heard they went a different direction, and it plays like Devil May Cry.
I'm personally not picking up another FF until they go back go the classic format of the PSX days. Actual turn-based battles. I already got burned by FFXV and the FF7 remake.
At least Falcom is still making good old fashioned JRPGs with The Legend of Heroes...
Hey, it is a great year for games and you are absolutely fine to be excited about it! Like you say there a lot of highs but I'm trying to keep things within realistic context.
I know its highly unrealistic, but I think the one thing I want above all else from the gaming industry is for studios, publishers etc. to keep quiet about upcoming releases until they have a finished or nearly finished product all set. That way the release date can, yknow, be the actual release date.