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Thoughts on starfield?

The game is aggressively Bethesda but I'm enjoying the visuals and sniffing the 3d model of every insignificant bit of detritis in the world. I saw a very nice looking bowl, maybe THE bowl of all videogames. Other than that the narrative and main story has already lost my interest after about 10 minutes and I'll be off being a space menace if the game will let me.

Once i found out I can travel using the ship in scanner mode it doesn't feel like a map simulator anymore.

Also the chef having a perk for dueling tickles me.

Game also runs like shit on PC but digital foundry showed most settings being on medium yields good performance with no noticable quality loss.

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  • I'm kinda astounded that Bethesda still seem to be really bad at like, setting up the start of their game and story to let you make a wide variety of custom characters that actually makes sense logically?

    Like yeah you can make a decrepit old man in this one and give him a history as a professor, but he's still just signed up as manual mining labor? Like that's just bad and lazy as fuck design. You should not have to put blinders on and selectively choose to ignore core parts of the beginning of the game in order to have a consistent roleplaying experience.

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