I have an idea lets make a game that embodied the spirit of the successful versions, lets stop trying to court devil may cry/elden ring fans and get back to making a turn based rpg or similar to ff10.
It doesn't have to be turn-based. FFXI and FFXII are also great. I feel the bigger issue is that making a story heavy game while everyone else is also making story heavy games makes it no longer unique.
I wouldn't mind going back to ATB, but I don't think that would win back an audience except for nostalgia points.
I enjoyed all of them and FFXVI too. I think it's okay to reinvent FF combat every iteration to keep it fresh. I'm not sure if I'd enjoy a turn based combat today like I enjoyed it 20 years ago.
Love this idea. The turn-based system in FFX was my absolute favorite, and I was really sad they didn't follow this direction further (even for FFX-II, like WTF).