Maximum Games has entered into a partnership with Paramount Consumer Products to develop a competitive multiplayer fighting game set in the universe of Avatar: The Last Airbender, the company annou…
Maximum Games has entered into a partnership with Paramount Consumer Products to develop a competitive multiplayer fighting game set in the universe of Avatar: The Last Airbender, the company announced. It will launch in Early Access in 2025. A developer and platforms were not announced.
Watch the announcement video below.
There's too much potential for a deep immersive explorable experience in the proper world of Avatar for me to want a pro bending game first when they haven't succeeded in making a straight up excellent avatar game already.
That'd be like having a world as interesting as the Witcher, but you went and made Gwent first. Not to knock Gwent, but the missed potential of a deeper and more fulfilling experience would be a shame.
I think they can exist in isolation. And besides, it's much more difficult to do open world right. I'd much rather have a fun but small fighting game that represents how dynamic bending is than a half baked open world RPG.
Yeah, this is only in a weird fantasy scenario where there's only a chance for one or the other, and of course you'd always take a good game over a bad game, but I think the missed potential would sting, and I wouldn't want devs making a bunch of safe competent games in a row because they're too scared to make something more ambitious and befitting of the licensed material.
I'm just basically expressing that if I had to think of some dream games that likely may never exist an immersive role-playing Avatar game would definitely be a big one.
Yeah that's totally fair, avatar has a great world and I'd love to explore it interactively. I loved the kyoshi books because they expand on the lore while keeping it consistent (I highly recommend them) so maybe a game could do the same.
That's still not really conveying the stuff that's making Avatar interesting, IMHO.
Avatar was amazing for a few reasons: creative world-building, philosophical questions, spirituality, adventures, politics, martial arts and the intricate detail in the martial arts animation. None of these aspects are well suited for a "competitive multiplayer" game. No one remembers anything about the story of the first titanfall game.
It has the vibes of the XCOM First-person shooter they planned, before the series was revived with the tactics game.
Edit:
The pro-bending stuff was mostly there to introduce characters and introduce some drama for the characters. I think "sports anime" stuff isn't the thing most people like about anime. Plus: pro bending never included airbending.
What did they shut down? They did make a second one and a lot of avatar characters are already on there. This is korras introduction https://m.youtube.com/watch?v=k0mcQSKvV7g