It allows the program to use more than 4GB of RAM, as most modern systems tend to have. Without it, it might not even run on windows 7 and above. You may also need a fix for infinite loading if you run the game on an SSD.
You may also need a fix for infinite loading if you run the game on an SSD.
What could possibly be causing that? I realize that Bethesda is widely renowned for its prowess in pushing the limits and creating never-before-seen categories of bug that were previously thought impossible, but having a glitch be caused by the storage device the game is installed on being too fast seems like a stretch even for them
I honestly have no idea; but I've gotten the bug with all 3 major 3D Fallout games (3, NV and 4; 76 was fine, at least in this one regard). Yet Skyrim and Oblivion have no problem with being on an SSD.
Bethesda has talent. Just a lot of it seems to be in finding new ways of being shit.
Makes the Fallout Executable aware of memory above the 4GB RAM limitation of 32-bit systems, which helps with the RAM-leaking bucket 'o holes Bethesda engines are