Chosen ones, fate, destiny, &c. When you get down to it, a story with these themes is one where a single person or handful of people is ontologically, cosmically better and more important than everyone else. It's eerily similar to that right-wing meme about how "most people are just NPCs" (though I disliked the trope before that meme ever took off).
Way too much importance being given to bloodlines by the narrative (note, this is different from them being given importance by characters or societies in the story).
All of the good characters are handsome and beautiful, while all of the evil characters are ugly and disfigured (with the possible exception of a femme fatale or two).
Races that are inherently, unchangeably evil down to the last individual regardless of upbringing, society, or material circumstances.
Any representation of feudal ruling classes. Maybe I'm overdoing it with the class hatred a bit, but I can't watch nobles cavorting around and not feel an instinctive revulsion. It's even worse when, in fantasy, we're required to care about the machinations of court intrigues as if that's a real form of politics. One thing I do like about many standard fantasy settings, like that of Pathfinder, therefore is that they usually have a modern conception of class and an abundance of republics; especially the whole idea of adventurers as individuals outside of society but still integral to it has a lot of potential I feel. Basically, I just don't want any more fantasy stories about good kings and evil kings.
Exactly! I think part of it is a, in my view, mistaken historical realism where authors think fantasy should be based on the middle ages when, in reality, the better part of our modern fantasy genre derives from post-1600 literature. Like, the rise of the bourgeoisie and decline of feudalism is the primary social context for all of this, I think.
Word. PAthfinder is starting to lean in to this and moving the fantasy pasiche forward with settings that explicitly deal with colonialisms is reasonably non-crnge ways, a french revolutioon adventure country, magic gunslingers, robot land, and similar stuff.
One of the things l like about wuxia is that the good guys are mostly doctors, monks, cops, and random dorks and if there are any nobles they're usually bad guys. And the good guy cop is often an anti-corruption cop going after corrupt government officials or corrupt cops or corrupt nobles.
I have derailed a few DnD sessions by refusing to save nobility. Like nah, fuckem. I'll trade a prince to an evil god for spider powers too. Where do I sign?
One of the reasons I left my old DND group. Everyone else was happy to play out a "put the baby boy on the throne currently occupied by the adult woman" plot without batting an eye. I'm like, first off monarchy is awful and second off why are you trying to make us support literal patriarchy?
I don't think anyone literally said "why are you making this political?" but that was the energy I was reading.
Court intrigue is a real form of politics though. We can still see it today. Staff members selectively leaking material to the media, parties “strategically” donating to their enemies, Watergate, COINTELPRO, lobbying, sex clubs, Biden not trusting his own security, intelligence agencies, oppo research and cyber warfare, and so on
They’re small parts of politics, but legitimate nonetheless. It usually only happens within the realm of power and not normal people. But even office gossip with the hopes of someone getting fired is intrigue for the civilian.