I'm born in 1992 so this game is a bit before my time. I started playing it and got completely hooked. It's an absolutely fantastic game that would still hold up as a quality indie game today.
Music is amazing. Characters and character development is amazing. Story is very good. Combat is genuinely fun instead of feeling like a chore that cuts you off from the game. Art style is amazing.
I was surprised how much quality they could fit onto the SNES back it the day, it's a really good game and everyone with a potato can ploy it.
Pro tip: Remasters have some UI unpleasantness so it's best to stick to SNES emu version. I tried the Android and they used some native android font that ruined the immersion a bit. There's also a tight running section that's particularly unsuited for the mobile version. SNES is best, as originally intended.
I played without a guide, and I think I got stuck like that in a couple places later on but eventually got through it. Honestly though if you're stuck and no longer having fun figuring it out just use a guide so you can see the rest of the game, nobody said you had to be that kind of patient gamer.
I think like 93 million bc, there's a cave gorilla that's basically two shotting all my characters. Or I can go to a festival present day where the princess doesn't want to talk to her dad.
If this is before you get your Gate Key back: You gotta get through the caves by dropping down a bunch of holes; at that point in the game there's only one path to progress. There are ways around MOST of the bao baos (those big gorilla guys), but you're gonna have to fight a couple. They are the strongest things down there and also the only thing not weak to lightning magic. You may want to grind on Gato to get some more levels; especially if you have avoided most encounters.
Focus on the bao bao first. They take slightly more damage from magic than physical attacks. I like to have Robo here because he can dish out damage and do full party heals. Ayla and Crono are required here, but they also have an excellent duo tech that deals lighting and physical damage to everything in a wide area.
The boss at the end is a Triceratops and you'll get your Gate Key back while being introduced to another boss you'll fight a bit later.
I was in the wrong era, lol. I had to go to 600AD and I was way over leveled. I'm currently on a mission called Tata and the frog after getting the broken matamuse
I remember getting a bit lost there too. If I'm not sure where I'm going after 15 minutes of wandering I just look up a guide. I did that 3 times I think which for sΓ‘ open world without quest markers is an incredible feat.