Devs should not be "forced to run on a treadmill until their mental or physical health breaks", says publisher of Manor Lords, citing how gamers seem to be trained to expect endless content work now
Manor Lords' publisher has hit back at claims the game is an "interesting case study in the pitfalls of early access", …
This really does not sound healthy. The game is released, for a certain amount of money. If people don't like what they get for their money, they simply should not buy it.
But by now gamers have been so trained to expect to endless content treadmills and all their ilk like mtx and battle passes that publishers/developers get egged on if they don't work on their game 24/7 and forever.
I did write my expectations. So why was that your response? You called expecting the norm illogical. I take it back. You're just unrealistic and assume everyone else should be too.
I wrote them out and you made up something different. Fuck man. How many times do I gotta break it down? You not reading didn't make my words not exist. This is like... common stuff. This whole argument is making sense now...