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Indie developer behind 'Overwhelmingly Positive' rated shipbuilder argues that Steam's "free advertising" is worth the 30% cut

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  • Of course it's worth it, there's no question about it. Depending on the case it might probably be worth it if Steam took 95%.

    For me, the question remains if 20% were "enough" for Steam and still make a shitload of money, or even 10%. Of course we can't know but it seems likely.

    • 95% is closer to what board game publishers take - best I've seen is 10% for the designer

      Granted they have a lot more to lose

      From that perspective seems Steam is perfectly fine

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