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Unity Overhauls Controversial Price Hike After Game Developers Revolt

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  • Under the tentative new plan, Unity will limit fees to 4% of a game’s revenue for customers making over $1 million and said that installations counted toward reaching the threshold won’t be retroactive,

    Wait, if they're changing to a revenue model why is there still an installation threshold? Either the article is funky, or this new model is still counting installations.

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