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Unity Overhauls Controversial Price Hike After Game Developers Revolt
  • Under the tentative new plan, Unity will limit fees to 4% of a game’s revenue for customers making over $1 million and said that installations counted toward reaching the threshold won’t be retroactive,

    Wait, if they're changing to a revenue model why is there still an installation threshold? Either the article is funky, or this new model is still counting installations.

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    The Problem with LMG
  • Great video, a lot of the benchmark stuff I was unaware of because I don't pay THAT much attention to the wider youtube review community, but I Did notice that waterblock review when it went up on LTT. Go and watch it, it's honestly embarrassing how unprepared and silly it was. As a comedy sketch it's fine, but as a review of a prototype it's really really embarrassingly under prepared. It brings to mind something like an Asmondgold hardware review... "I don't know, let's just try this".

    To see they auctioned off a prototype device after that "review" is kinda disgusting (sorry for the hard word, but it's how I feel).

  • Nexnecis Nexnecis @kbin.social
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